Ben Caplan wrote:
>As to flexibility and zero sum, I would just Murphy's change to (c) as follows:
> (c) The sum of all legally specified Partisanship values
> for all specified players is equal to the sum of the
> Partisanship values that those players had immedi
Kerim Aydin wrote:
> A Takeover Proposal is any proposal clearly labeled as such.
Labeled by anyone? Nice way to flatten the voting limits.
> (b) The number of Players in this set is at least one
> third, and no greater than two thirds, the number of
> active
> > Also, what happens if one of the specified players has the nerve to
> > deregister before the proposal takes effect and throws off the
> > balance?
>
> Erm, yes. I also want to allow some loose/flexible set specification
> (e.g. "all players with quality X get a P'ship of 1.5" where quali
On Fri, 22 Feb 2008, Ian Kelly wrote:
> On Fri, Feb 22, 2008 at 5:20 PM, Kerim Aydin <[EMAIL PROTECTED]> wrote:
>> (c) The sum of all legally specified Partisanship values
>> for all specified players is equal to 1.0.
>
> I think you want the mean, not the sum. Also, note t
On Fri, Feb 22, 2008 at 5:20 PM, Kerim Aydin <[EMAIL PROTECTED]> wrote:
> (c) The sum of all legally specified Partisanship values
> for all specified players is equal to 1.0.
I think you want the mean, not the sum. Also, note that the mean
Partisanship of the specified set
Goethe wrote:
> At the end of
> each week, each player's EVLOP is set to eir VVLOP
> with
> At the end of
> each week, each player's EVLOP is set to eir VVLOP times eir
> Par
On 22/02/2008, Kerim Aydin <[EMAIL PROTECTED]> wrote:
> (c) The sum of all legally specified Partisanship values
> for all specified players is equal to 1.0.
So you can either set one player's Partisanship value to 1 or set two
players' Partisanship values to 0.5, assuming th
Proto: The new takeover, AI-2 please.
--
Partisanship 0.1
Amend Rule 2156 by replacing the following text:
At the end of
each week, each player's EVLOP is set to eir VV
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