Re: DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread Owen Jacobson
>Action Cost is a player switch, with possible values of triangular >numbers, and default value of 1. At the beginning of every month, >every player's Action Cost is set to 1. I’m concerned about the burden this places on the Registrar to track and report these values, especially as t

Re: DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread Reuben Staley
I like the overall idea. I will attempt to comment. -- Trigon On Nov 3, 2017 10:38 AM, "Nic Evans" wrote: title: Complete Economic Overhaul v2 ai: 2 author: nichdel co-authors: Alexis, PSS, ais523, o, aris [changelog: * the first draft of estates!! * s/Secretary/Treasuror * a couple typos, inc

Re: DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread Nic Evans
On 11/03/17 12:45, Kerim Aydin wrote: > > I said before I didn't have time to work on it, but the rest of your > system is clear and I like it - drastically decreases the reforms needed > to get land working so maybe I'll have a crack if you don't mind? > Go for it. signature.asc Description:

Re: DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread Kerim Aydin
On Fri, 3 Nov 2017, Nic Evans wrote: > On 11/03/17 12:11, Kerim Aydin wrote: > > > > > > On Fri, 3 Nov 2017, Nic Evans wrote: > >> Enact a new Power 1 rule titled "Estate Types and Assets" with the > >> following text: > > So, I'm not very keen on this part. I think that these add very little >

Re: DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread Nic Evans
On 11/03/17 12:11, Kerim Aydin wrote: > > > On Fri, 3 Nov 2017, Nic Evans wrote: >> Enact a new Power 1 rule titled "Estate Types and Assets" with the >> following text: > So, I'm not very keen on this part. I think that these add very little > to Land and don't reform it to anything reasonable ba

Re: DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread Kerim Aydin
On Fri, 3 Nov 2017, Nic Evans wrote: > Enact a new Power 1 rule titled "Estate Types and Assets" with the > following text: So, I'm not very keen on this part. I think that these add very little to Land and don't reform it to anything reasonable based on giving folks things to buy. I'd prefer

Re: DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread ATMunn
I'm liking the idea of this overall. The next draft of my auctions proposal should be done today, so it'll be easier for you to do that stamp auction thing. On 11/3/2017 12:38 PM, Nic Evans wrote: title: Complete Economic Overhaul v2 ai: 2 author: nichdel co-authors: Alexis, PSS, ais523, o, ari

Re: DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread Kerim Aydin
On Fri, 3 Nov 2017, Nic Evans wrote: >    Action Cost is a player switch, with possible values of triangular >    numbers, and default value of 1. At the beginning of every month, >    every player's Action Cost is set to 1. If this accumulates monthly, this really needs to be tracked by someone

Re: DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread Nic Evans
(Hopefully) fixed in the next version. I really need to make a proposal editing checklist and put 'ensure MMI compliance' as every other bullet. On 11/03/17 11:42, Alexis Hunt wrote: > On Fri, 3 Nov 2017 at 12:38 Nic Evans > wrote: > > title: Complete Economic Overh

Re: DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread Alexis Hunt
On Fri, 3 Nov 2017 at 12:38 Nic Evans wrote: > title: Complete Economic Overhaul v2 > ai: 2 > author: nichdel > co-authors: Alexis, PSS, ais523, o, aris > You need to clean up the MMI here. You have MAY without CAN, and SHALL without CAN, and CAN/SHALL without a mechanism.

DIS: Proto: CEO v2: Now with revamped estates

2017-11-03 Thread Nic Evans
title: Complete Economic Overhaul v2 ai: 2 author: nichdel co-authors: Alexis, PSS, ais523, o, aris [changelog: * the first draft of estates!! * s/Secretary/Treasuror * a couple typos, including inanimate their * increase monthly pay from 50 to 100 (enough for 7 actions) * Housekeeping on Communit