Re: [9fans] Easiest programming for graphics in 9?

2014-11-12 Thread erik quanstrom
> Even though 9 doesn't have OpenGL, what is the easiest way to code (as far > as coding amount is concerned) graphics in 9? On a side note, how awesome > would it be to put openGL on 9, and run a distributed system for > supergaming?! 9 is just that awesome. Haha. see draw(2). you may be assumin

Re: [9fans] Easiest programming for graphics in 9?

2014-11-12 Thread Skip Tavakkolian
might want to look at /sys/src/games. there are more examples in various /n/sources/contrib. On Wed, Nov 12, 2014 at 6:22 AM, erik quanstrom wrote: > > Even though 9 doesn't have OpenGL, what is the easiest way to code (as > far > > as coding amount is concerned) graphics in 9? On a side note,