might want to look at /sys/src/games.  there are more examples in various
/n/sources/contrib.


On Wed, Nov 12, 2014 at 6:22 AM, erik quanstrom <quans...@quanstro.net>
wrote:

> > Even though 9 doesn't have OpenGL, what is the easiest way to code (as
> far
> > as coding amount is concerned) graphics in 9? On a side note, how awesome
> > would it be to put openGL on 9, and run a distributed system for
> > supergaming?! 9 is just that awesome. Haha.
>
> see draw(2).  you may be assuming that graphics == 3d graphics, but plan 9
> does not have a 3d graphics model.
>
> - erik
>
>

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