Re: [opensource-dev] A fond farewell

2011-03-04 Thread lonetorus Habilis
hi q

it was good to have you at the lab.  thanks for the great work. and i hope
you will find equal or greater challenges wherever your life brings you.

Farewell q

/lonetorus
On 4 Mar 2011 20:18, "Kent Quirk (Q Linden)"  wrote:
> In case you hadn't already heard, this is one of my last emails as Q
Linden. Today's my last day.
>
> It's been fun working with you all. You may see me again as a contributor.
We'll see how it goes.
>
> Thanks for all of your passion.
>
> Q
>
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Re: [opensource-dev] Dynamic shadows and ATI

2010-11-19 Thread lonetorus Habilis
another side of this issue might also be the notoriously bad opengl support
from apple. this came to light when the steam platform was released earlier
this year for mac. people saw that performance under mac was about 1/3
compared to the same games under windows. i believe the conclusion was that
apple has been neglecting their opengl support due to the lack of games and
or customer demand for 3d technology.

/lonetorus
On 19 Nov 2010 12:18, "Trilo Byte"  wrote:
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Re: [opensource-dev] Comments needed -- Communicate menu addition

2010-11-26 Thread lonetorus Habilis
Indeed we used to have the rolloff factor in preferences that control
exactly what you are experiencing.
(http://wiki.secondlife.com/wiki/Preferences_window#Audio_.26_Video)
but it seems to be missing from 2.3.0

/lonetorus


On Fri, Nov 26, 2010 at 8:03 PM, Ponzu  wrote:
> OK, maybe this is already there, I dunno, I keep voice on all the time, but
> rarely hear anybody using it.  I don't use it because my upload speed is
> pitiful (pity via Paypal accepted.)
> Anyway...
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