[mono-android] Unable to install the Mono runtime framework to an emulator

2012-02-10 Thread stevenbc90
Hi all,

I have just downloaded the evaluation version of Mono for Android and I am
trying to run the first sample HelloM4A application on an AVD. The Mono
installation to the AVD fails with the following exception;

MonoDroid.InsufficientSpaceException: There is not enough storage space on
the device to store package: Mono.Android.DebugRuntime-debug.apk.  Free up
some space and try again. 
   at MonoDroid.Adb.Install(Device device, String package, Boolean external,
Boolean force) 
   at Novell.MonoDroidVS.DeploymentTasks.InstallSharedRuntime(Device device,
Boolean external, CancellationToken token)

When I created the AVD I used as the target Android 3.1 and left the
parameters as default. Afterward I tried to put the RAM to 1024 with same
result.

I am running windows XP sp 3 with a dual core cpu running at 2.33 GHz and
3.23 GB of ram, I am not sure if this is the cause of the problem.

Thanks for any help and advice
Steven


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Re: [mono-android] Unable to install the Mono runtime framework to an emulator

2012-02-10 Thread stevenbc90
Jonathan,

Thank you very much. That helped tremendously. I managed to get the Mono and
framework installed by using the command line, I had been starting the
emulator from VS and was still getting the error. I did notice that the
command window showed the following errors;

Warning: Unable to created sensors port: Unknown error
savevm: unable to load section ram

Is there a log somewhere that I could access to see any other errors?

Thanks again

Steven

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Re: [mono-android] Feature Request - Shared Release Runtime Deployment

2012-02-10 Thread stevenbc90
I agree is there an official xamarin site where such requests can be made?

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[mono-android] Using web services with Mono for Android

2012-02-22 Thread stevenbc90
Hi,

I have an application that needs to access a soap web service from an
android device. The web service is hosted within the company network and the
application does not need to access the internet to reach it. We have a
wireless network in place and a windows CE application that the Mono
application is supposed to replace can access this just fine.

When I add the Internet option in the Android Manifest my application does
not start. If I don't add this option, the call fails.

My question is there any way to get around this, I have been looking at WCF
but I am not sure whether I will just run into the same problems

Has any one else solved this situation and if so how? I would appreciate a
direction to go with this.

Thanks

Steven

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Re: [mono-android] Using web services with Mono for Android

2012-02-22 Thread stevenbc90
Found my problem, DNS was not resolving. Used IP and it worked like a charm

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