Re: [mono-android] pp crashes when opening

2012-12-18 Thread Javier Martínez Sáez
I solved it.. Just changing order.. first signing.. then zipaligning
Thanks!!

Un saludo

Javier Martínez Sáez
Responsable Soporte Técnico eLegisla


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sopo...@egestiona.es



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-Mensaje original-
De: monodroid-boun...@lists.ximian.com 
[mailto:monodroid-boun...@lists.ximian.com] En nombre de Javier Martínez Sáez
Enviado el: martes, 18 de diciembre de 2012 8:42
Para: 'Discussions related to Mono for Android'
Asunto: Re: [mono-android] pp crashes when opening

I forgot to say the first step.. package egestionamobile for Android (.apk).

Thanks!

Un saludo

Javier Martínez Sáez
Responsable Soporte Técnico eLegisla


www.externalia.com
Tfno.:  945 291 684 | Fax 945 205 228
sopo...@egestiona.es



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-Mensaje original-
De: monodroid-boun...@lists.ximian.com 
[mailto:monodroid-boun...@lists.ximian.com] En nombre de Javier Martínez Sáez 
Enviado el: martes, 18 de diciembre de 2012 8:35
Para: 'Discussions related to Mono for Android'
Asunto: Re: [mono-android] pp crashes when opening

It's a release build. I am trying to make the apk file.
Let me explain to you what I am doing..

1) zipalign -v 4 d:\android\egestionaMobile.egestionaMobile.apk 
d:\egestionaMobile.apk --> I think This makes me the apk file.
2) jarsigner -verbose -keystore d:\egestiona-mobile.keystore 
d:\egestionaMobile.apk egestiona-mobile --> I think this signs the apk file.
3) Adb install D:\egestionaMobile.apk --> I think this installs my app on my 
device.

I think there is something wrong on my project properties or something... use 
shared runtime is unchecked.

But with this configuration I am able to deploy it on my device with no 
problems..

I have just unchecked use shared runtime. That’s the difference between debug 
and release mode.

Thanks in advance!

Un saludo

Javier Martínez Sáez
Responsable Soporte Técnico eLegisla


www.externalia.com
Tfno.:  945 291 684 | Fax 945 205 228
sopo...@egestiona.es



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P Antes de imprimir este e-mail piense bien si es necesario hacerlo. El 
medioambiente es cosa de todos


-Mensaje original-
De: monodroid-boun...@lists.ximian.com 
[mailto:monodroid-boun...@lists.ximian.com] En nombre de Jonathan Pryor Enviado 
el: lunes, 17 de diciembre de 2012 17:47
Para: Discussions related to Mono for Android
Asunto: Re: [mono-android] pp crashes when opening

On Dec 17, 2012, at 11:12 AM, Javier Martínez Sáez  
wrote:
> I have built, aligned and signed my app..
>  
> Then I install it using adb.

Is this a Debug build or a Release build?

From the logcat output, I suspect that this is a Debug build (or it's a Release 
app with the shared runtime enabled, which is not a supported configuration). 
Debug builds are not "stand-alone"; they require the presence of other packages 
and files be installed on the target.

Debug builds should be installed from within the IDE, or lacking that, with 
MSBuild:

MSBuild /t

Re: [mono-android] Bad performance without shared runtime

2012-12-18 Thread Konaju Games (Dev)
Make sure it is built using armeabl-v7a and not armeabi-v6.
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[mono-android] debugger breakpoints 4.4.41

2012-12-18 Thread John Murray
I've had a bit of a break from my monodroid project but returned recently -
upgraded to 4.4.41 

Now breakpoints are not recognised 

This has happened a few times in the  last couple of years on upgrades
sometimes solved simply by for example ddeleting suo file

In this case none of the previous tricks works

Do I have to completely uninstall ?  I notice someone posted in Janaury this
year 2012  (with no official response) and suggested he had to deinstall
everything to get the debugger to work

 

If I have to do this is it

1)  Just an issue of reinstalling the Android-sdk

2)  Do I have to deinstall mono for Android - if so how is that done
without completetely messing up the licensing (another issue) 

3)  Is there something else I should be deinstalling?

4)  Does VS2010 or Monodevelop have to be deinstalled 

 

Thanks in advance for any help  

John Murray

 

 

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[mono-android] (mfa 4.2.7) Vs2010 Layout Designer Crashes with a simple TableLayout

2012-12-18 Thread jesus salas
Hello

REPRO:

1) Open VS2010, 
2) Create any project type
3) Open Layout\Resources\Main.axml
4) in Design View drop just a TableLayout control
5) Close Layout Designer Saving changes
6) Open Layout Designer
7) Visual Studio Crash

(NullReferenceException raised in TableRow.InitializeForDesigner)

Mono For Android 4.2.7

Kind Regards
The VS Anywhere Team



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Re: [mono-android] Mono for Android 4.4.41 Stable Release Available

2012-12-18 Thread Natanael
Hi

I'm trying to update mono for android to version 4.4.41, but after install
my license is lost. 

The Activate option in Visual Studio 2010 don´t work. Nothing happens when I
click the Activate button. No erro ando no message.




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Re: [mono-android] Can't Connect to Galaxy Nexus

2012-12-18 Thread Max Rasguido
I'm having the same problem, but on a Low End Sony Ericcson device (X8)
running android 2.3. I can deploy to various devices without problem (Galaxy
Note II, Galaxy Ace, Acer Iconia A100, Samsung GT-I9050, etc.). But it fails
on this one which I use to test how responding are my apps on low end
devices, any suggestion of a workaround? Has anyone been able to workaroud
this?



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Re: [mono-android] Project Reference (Visual Studio)

2012-12-18 Thread Natanael
I'm trying to update mono for android to version 4.4.41, but after install my
license is lost. The Activate option in Visual Studio 2010 don´t work.
Nothing happens when I click the Activate button. No message and no error.

Do you have the link download for 4.2.8? I can´t find.



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Re: [mono-android] Update 4.2.8 Broke Activation

2012-12-18 Thread Natanael
I have the same problem with 4.4.41

Only 4.2.7 works for me.



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Re: [mono-android] Update 4.2.8 Broke Activation

2012-12-18 Thread John Murray
Nat - i had same problem - its not the first time a monodroid upgrade has
spooked the activation
Anyway go to shop.xamarin 
goto your account on your orders you should see hyperlink to 'renew'  - I am
doing this from memory - try looking for anything which says offline
activation
This brings a pop up which has a button offering a file download this
downloads license file (monoandroid.licx I think from memory ) 
Another popup tells you to put this in ../libraries/mono for android/license
- which is misleading (thanks X)
Somewhere else on the support site completely unconnected with the context
of this is the right info ...i.e. where to put the license file
Ah  found it
http://docs.xamarin.com/android/Guides/Getting_Started/Installation/Offline_
Activation

This should do the trick unless like me you have too many activations
recorded on xamarin account (which I don't know  how they got there 'cost I
only use 1 laptop and one desktop)

Anyway I'm up and running on one machine right now Just hope someone can
explain why teh debugger wont now stop at ANY breakpoints since I did this
install of 4.4.41

Yet again something that has happened before on a previous upgrade

John Murray


-Original Message-
From: monodroid-boun...@lists.ximian.com
[mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Natanael
Sent: 14 December 2012 13:11
To: monodroid@lists.ximian.com
Subject: Re: [mono-android] Update 4.2.8 Broke Activation

I have the same problem with 4.4.41

Only 4.2.7 works for me.



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Re: [mono-android] Mono out of synch - broken mono install

2012-12-18 Thread dickies
Thanks Jon, that worked, I can now deploy a debug build to an emulator and to
my device when it's connected to my mac. The DebugRuntime and API level
packages are deployed with it.

However, I have a problem with deploying a release build to my device when
it's connected to my mac. It does deploy the package, but when I run the
app, it immediately crashes.

As an experiment I checked the 'Use shared Mono runtime' in project options,
and then hit Run > Upload to Device. Once I did this and tried the app again
it all worked normally. If I manually delete those from my device and try to
deploy a release build again with 'Use shared Mono runtime' unchecked, my
app crashes on start.

It seems like the runtime (or something else) isn't being added to my
package when in release build.

This process was working flawlessly before I upgraded and had to reinstall
things.

Currently have:
- MonoDevelop 2.8
- Mono runtime 2.10.9
- MfA 4.2.6



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Re: [mono-android] Mono out of synch - broken mono install

2012-12-18 Thread dickies
Fixed it by deleting all contents of the obj/Release and bin/Release folders,
rebuilding, then redeploying.



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Re: [mono-android] Mono out of synch - broken mono install

2012-12-18 Thread Jeremy A. Kolb - ARA/NED
I see this sort of thing a lot where I have to delete obj/bin directories.

-Original Message-
From: monodroid-boun...@lists.ximian.com 
[mailto:monodroid-boun...@lists.ximian.com] On Behalf Of dickies
Sent: Tuesday, December 18, 2012 1:06 PM
To: monodroid@lists.ximian.com
Subject: Re: [mono-android] Mono out of synch - broken mono install

Fixed it by deleting all contents of the obj/Release and bin/Release folders, 
rebuilding, then redeploying.



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Re: [mono-android] Mono for Android 4.4.41 Stable Release Available

2012-12-18 Thread Jonathan Pryor
On Dec 12, 2012, at 12:23 PM, Natanael  wrote:
> I'm trying to update mono for android to version 4.4.41, but after install my 
> license is lost. 

By any chance are you on Windows XP? If not, what are you on?

We found a regression in license checking under Windows XP. The forthcoming 
4.4.50 release has the fix.

 - Jon

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Re: [mono-android] (mfa 4.2.7) Vs2010 Layout Designer Crashes with a simple TableLayout

2012-12-18 Thread Jonathan Pryor
On Dec 8, 2012, at 7:20 AM, jesus salas  wrote:
> (NullReferenceException raised in TableRow.InitializeForDesigner)

We believe that this has been fixed in the 4.4.x series.

Thanks,
 - Jon

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Re: [mono-android] debugger breakpoints 4.4.41

2012-12-18 Thread Jonathan Pryor
On Dec 18, 2012, at 8:09 AM, John Murray  wrote:
> I’ve had a bit of a break from my monodroid project but returned recently – 
> upgraded to 4.4.41
> Now breakpoints are not recognised
> This has happened a few times in the  last couple of years on upgrades 
> sometimes solved simply by for example ddeleting suo file

Could you please file a bug so that we can track this?

Apparently a .suo file contains user options; I have no idea why this would 
break debugging. :-(

http://msdn.microsoft.com/en-us/library/bb165909(VS.80).aspx

> In this case none of the previous tricks works
> Do I have to completely uninstall ?  I notice someone posted in Janaury this 
> year 2012  (with no official response) and suggested he had to deinstall 
> everything to get the debugger to work
>  
> If I have to do this is it
> 1)  Just an issue of reinstalling the Android-sdk
> 2)  Do I have to deinstall mono for Android – if so how is that done 
> without completetely messing up the licensing (another issue)
> 3)  Is there something else I should be deinstalling?
> 4)  Does VS2010 or Monodevelop have to be deinstalled

Without knowing why things are breaking, I can't say one way or the other. It 
doesn't make sense to me why an uninstall+reinstall would change anything...

 - Jon

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