Re: [computer-go] Computer Olympiad registration reminder: 11 days left
What is the protocol? GTP? On Wed, Jun 4, 2008 at 4:08 AM, Rémi Coulom <[EMAIL PROTECTED]> wrote: > Dear Go programmers, > > I remind you that the deadline for early registration to the ICGA Computer > Olympiad is June 15. After that date, registration fees will be doubled. > You'll find all information on the web site of the tournament: > http://www.grappa.univ-lille3.fr/icga/event.php?id=37 > > I hope to meet you there. > > Rémi > ___ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ > ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/
Re: [computer-go] Computer Olympiad registration reminder: 11 days left
John Fan wrote: What is the protocol? GTP? Usually, games are played with whichever protocol both programs support. In 2006 and 2007, some games were played with gogui-twogtp, some were played on KGS, and some were played by hand. Note that the Go rules of the Computer Olympiad for superko are not the same as those of KGS, so using KGS may be a problem. You can check the rules there: http://www.grappa.univ-lille3.fr/icga/event_info.php?id=20#Go Rémi ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/
Re: [computer-go] Perl Pattern Matching Go Program
Nifty engine :) and supporting scripts. I've been doing a lot of my prototyping and experimentation using Perl so this is definitely fun to read. Anxious to see how it progresses. -Josh On Wed, Mar 12, 2008 at 8:25 PM, D Gilder <[EMAIL PROTECTED]> wrote: > Hi, > > I have been working on a Go playing program in Perl, which I have attached > as > a module. I'll try to put in on my webspace too at > http://homepage.ntlworld.com/daniel.gilder/ (when I figure out why I > can't > log in) > > It can play on KGS, using the script kgsbot.pl, where its about 25 kyu on a > 9x9. It requires the perl modules Games::Go::GTP, Games::Go::Referee, and > Games::Go::SGF, wich are on CPAN. > > It uses pattern matching, by learning patterns from sgf files. These it > stores > in database files (which are not included, so you need to provide the sgf > files). > > I've got to the point where it works, but there are bugs. If anyone would > like > to try and improve it, they are welcome to have a go, and I will try to > answer any questions about it. > > dan > > ___ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ > ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/
Re: [computer-go] Computer Olympiad registration reminder: 11 days left
For uct/mc bots rely on the time_left command to dynamically adjust the number of simulations, seems kgs would the preferred protocol. I do not know well enough whether gogui-twogtp tracks time or not. But I guess it does not. Obviously playing by hand is hard to tell the bot how much time left. On Fri, Jun 6, 2008 at 11:55 AM, Rémi Coulom <[EMAIL PROTECTED]> wrote: > John Fan wrote: > >> What is the protocol? GTP? >> > > Usually, games are played with whichever protocol both programs support. In > 2006 and 2007, some games were played with gogui-twogtp, some were played on > KGS, and some were played by hand. > > Note that the Go rules of the Computer Olympiad for superko are not the > same as those of KGS, so using KGS may be a problem. You can check the rules > there: > http://www.grappa.univ-lille3.fr/icga/event_info.php?id=20#Go > > > Rémi > ___ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ > ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/
Re: [computer-go] Computer Olympiad registration reminder: 11 days left
John Fan wrote: For uct/mc bots rely on the time_left command to dynamically adjust the number of simulations, seems kgs would the preferred protocol. I do not know well enough whether gogui-twogtp tracks time or not. But I guess it does not. Obviously playing by hand is hard to tell the bot how much time left. gogui-twogtp tracks time, but I am not sure it sends "time_left" to the bots, maybe only "time_settings" at the beginning. If both programs are playing locally, then gogui-twogtp looks like the best solution to me Rémi ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/