Just tested #6623 with "--max-allocs-per-node 423", still a mess.
Will wait for another 24 hours for compiled #6624 with --oldralloc option 
problem fixed.

Woody

http://palmmicro.com/woody/

----- Original Message ----- 
From: "Philipp Klaus Krause" <p...@spth.de>
To: <sdcc-user@lists.sourceforge.net>
Sent: Thursday, July 14, 2011 4:08 AM
Subject: Re: [Sdcc-user] Z80 code size reduction


> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
>
> Am 13.07.2011 04:24, schrieb Lin Rongrong:
>> --max-allocs-per-node 100 reduced compile time to 5 minutes. But it
>> generated larger code size than 3.0.1, caused a bank overflow in my case 
>> and
>> thus can not generate a binary file to test whether the result is correct 
>> or
>> wrong.
>>
>> Woody
>
> Is all of your application in one .c file? If not you should be able to
> do what I did today to track down and fix a bug in memcpy() parameter
> passing:
>
> Compile everything normally (takes some time).
> recompile individual files with --oldralloc
> (e.g. by adding --oldralloc in your Makefile, then doing
> touch a.c && make
> touch b.c && make
> touch c.c && make
>
> and testing after each make. That way you only have to rebuild one file
> at a time which should be faster. The moment a bug disappears, you have
> found the problematic file. Now recompile everything normally again to
> reduce binary size.
> The try values of --max-allocs-per-node on the identified problematic
> file. You should be able to use much lower --max-allocs-per-node values
> this time, since all other files will be rather small, and only the one
> you're investigating will be compiled with the lower value.
>
> Philipp
>
> P.S.: Maybe your problem was the bug I fixed today, so use current sdcc
> for testing.
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