On 07. 07. 21 15:32, dj Stolen wrote: > Hi all, > > I am a BoardGameGeek and as I was browsing https://boardgamegeek.com I > found some implementation of games which are only there on the site > (nowhere else). > > These are actually pretty famous and good rated games, and some are even > done with original graphics so look extremely good > > https://boardgamegeek.com/boardgame/63628/manhattan-project (unlicensed; > original graphics; C source code available; Win-Binary runs with Wine 6.0.1 > no prob) > https://boardgamegeek.com/boardgame/35677/le-havre (asked the developer to > repackage for Linux - he will get back to me; original graphics; Java > source code not available at the moment, I will ask down the road; > Win-Binary runs with Wine no prob) > https://www.boardgamegeek.com/boardgame/118/modern-art (no code at the > moment; lower quality graphics but ok; Win-Binary runs with Wine no prob) > https://www.boardgamegeek.com/boardgame/12/ra (no code at the moment; > graphics resembles original and ok; Win-Binary runs with Wine no prob) > https://boardgamegeek.com/boardgame/5/acquire (unlicensed; graphics > resembles original and ok; C source code available; Win-Binary runs with > Wine no prob) > https://boardgamegeek.com/boardgame/9217/saint-petersburg (not clear at the > moment, in discussion; graphics resembles original and ok; Win-Binary runs > with Wine no prob) > https://boardgamegeek.com/boardgame/22345/yspahan (not clear at the moment, > in discussion; graphics resembles original and ok; Win-Binary runs with > Wine no prob) > > So, my intention is to bring these games to Linux Users as wide as > possible, that's why I came to you with hope that it will stream to most > Linux distros and not be bound to one. > Some have potential to be ported to native apps, some perhaps only to be > run on Wine, so my questions for you are: > > 1) Can I host the Unlicensed code in your repository? > 2) If for some games, source cannot be obtained, but only permission to > distribute .exe for Linux, would it be ok to host the game in that sense? > 3) Are there any other topics I should take into consideration? > > Thanks in advance >
If the authors are responding, can't they be gently asked to slap a license on their source? -- VH