Hi all, I am a BoardGameGeek and as I was browsing https://boardgamegeek.com I found some implementation of games which are only there on the site (nowhere else).
These are actually pretty famous and good rated games, and some are even done with original graphics so look extremely good https://boardgamegeek.com/boardgame/63628/manhattan-project (unlicensed; original graphics; C source code available; Win-Binary runs with Wine 6.0.1 no prob) https://boardgamegeek.com/boardgame/35677/le-havre (asked the developer to repackage for Linux - he will get back to me; original graphics; Java source code not available at the moment, I will ask down the road; Win-Binary runs with Wine no prob) https://www.boardgamegeek.com/boardgame/118/modern-art (no code at the moment; lower quality graphics but ok; Win-Binary runs with Wine no prob) https://www.boardgamegeek.com/boardgame/12/ra (no code at the moment; graphics resembles original and ok; Win-Binary runs with Wine no prob) https://boardgamegeek.com/boardgame/5/acquire (unlicensed; graphics resembles original and ok; C source code available; Win-Binary runs with Wine no prob) https://boardgamegeek.com/boardgame/9217/saint-petersburg (not clear at the moment, in discussion; graphics resembles original and ok; Win-Binary runs with Wine no prob) https://boardgamegeek.com/boardgame/22345/yspahan (not clear at the moment, in discussion; graphics resembles original and ok; Win-Binary runs with Wine no prob) So, my intention is to bring these games to Linux Users as wide as possible, that's why I came to you with hope that it will stream to most Linux distros and not be bound to one. Some have potential to be ported to native apps, some perhaps only to be run on Wine, so my questions for you are: 1) Can I host the Unlicensed code in your repository? 2) If for some games, source cannot be obtained, but only permission to distribute .exe for Linux, would it be ok to host the game in that sense? 3) Are there any other topics I should take into consideration? Thanks in advance