Hi, On Fri, Aug 08, 2008 at 02:58:43PM -0400, Albert Brown wrote: > Me and a partner would like to begin work on a free software 3D game > engine. So far we have just been planning things out as far as language, > libraries, methods, and overall design go. (don't worry, I read through the > FAQs - and I know what's expected of a free software project. There are no > proprietary dependencies, and GPLv3 will be the license.) I was wondering > if we need a prototype in order to register a project, or if we can do that > first, then begin developing it.
It would be better to have a prototype, so we can check your code and discuss licensing best practices. Cheers, -- Sylvain