Me and a partner would like to begin work on a free software 3D game
engine.  So far we have just been planning things out as far as language,
libraries, methods, and overall design go. (don't worry, I read through the
FAQs - and I know what's expected of a free software project.  There are no
proprietary dependencies, and GPLv3 will be the license.)  I was wondering
if we need a prototype in order to register a project, or if we can do that
first, then begin developing it.

Thanks in advance.

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