7. Oktober 2015 20:05:11 UTC+2, bluescarni:
>
> Practically, it's an architecture that supports "natively" 64 bit ints but 
> the pointers are 32 bits wide. AFAIK, this is supposed to improve 
> performance for pointer-heavy workloads that do not need to allocate much 
> RAM but still benefit from the 64 bit ints.
>

Wasn't it initiated by Donald Knuth's flame: "It is absolutely idiotic to 
have 64-bit pointers 
when I compile a program that uses less than 4 gigabytes of RAM." 

Peter

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