The applet does work on IcedTea 6, but some of the mesh and color options don't, as I mentioned. But yes, I'll try out Java 6 and see how that goes.
Can you set the plot to any colour on your end? Because I thought it was strange that it only works with light colours. On Tuesday, 12 June 2012 17:24:42 UTC-7, Jonathan wrote: > > Maybe, IcedTea is improving...Are you using release 7? I cannot get many > Java applets (not just Jmol) to launch under the present "stable" release > (6.x). I have resorted to installing Oracle/Sun Java on my Linux machines. > > I agree that I have had better luck with the applications under IceTea. > At least one of my test servers uses IcedTea and the static images > generated using the headless Java application does work on that server. I > have just not had much luck with applets embedded in browsers. > > The other way to read your message is that you never get the applet to > launch in the browsers. Is that the case? If so, that is my experience. > See > http://www.webupd8.org/2012/01/install-oracle-java-jdk-7-in-ubuntu-via.htmlfor > what looks like an easy way to install the Oracle Java under Ubuntu. > > Jonathan > > On Tuesday, June 12, 2012 6:48:31 PM UTC-5, Eviatar wrote: >> >> The image generation is working great on Google Chrome on Linux, with >> IcedTea. However, the color and mesh options don't all work. Only some of >> the colours do (the lighter ones, for some reason), and the mesh and >> translucency options don't seem to do anything except causing crashes. >> >> On Monday, 11 June 2012 12:36:24 UTC-7, kcrisman wrote: >>> >>> At #12299 there is a really nice update to the Jmol interface which is >>> being reviewed. It makes it very easy to do (among other things) >>> >>> Change colors on plots, use axes, etc. on the fly >>> Do things to just one or two of multiple plotted objects in a graphic >>> (like showing mesh, color) >>> Export to something usable in a web page easily >>> >>> And of course still has fun things like stereographic views, and it >>> solves a number of memory issues and other things with the Java piece. >>> >>> There are a few 'needs work' issues, but it sounds like Jonathan G. will >>> be able to solve them. One thing that is different in the interface, >>> though, is due to making sure not too many are open at once (for memory), >>> namely >>> >>> Old: as soon as you evaluate, something goes live (rotatable etc.) >>> New: as soon as you evaluate, a static image is generated and you need >>> to click for the interactive image to work >>> >>> It sounds like there are some potential issues with going to an >>> >>> In-Between: the first (whatever that means) image is "live" but >>> subsequent images are not until you ask them to be >>> >>> Given that any WebGL version will not be available for some time, we >>> want to keep as many backends as possible, *and* that some of the control >>> mentioned above would not be available in a first-gen (e.g.) three.js >>> thing, I think it's worth the time to say whether the New is something you >>> can live with. >>> >>> Thanks, >>> - kcrisman >>> >> -- To post to this group, send an email to sage-devel@googlegroups.com To unsubscribe from this group, send an email to sage-devel+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/sage-devel URL: http://www.sagemath.org