On Aug 29, 4:36 pm, "Philippe Saade" <[EMAIL PROTECTED]> wrote: > Hi, > > after many discussion with Sage potential users (this week, around > me), i get convinced that it would be great to use Blender Python APi > to rendre 3D scenes and animations. > > I have done some 3D animations few years ago with Blender (all of > science facts, so mostly computed mesh) and even if the learning of > the API sometimes was hard, the result was really satisfactory to me. > > Has anybody an opinion on that ?
I think it would be great to have an optional Blender spkg, and some code in the Sage library to facilitate working with the API from within Sage (for instance, a Blender backend for plot3d). Once we got some experience with this, we could talk about making Blender a standard part of Sage, but I doubt if we'd do that... Blender is awfully big (the Debian package is more than 20 megabytes). Unfortunately, I don't have any time to work on this project. Carl --~--~---------~--~----~------------~-------~--~----~ To post to this group, send email to sage-devel@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/sage-devel URLs: http://www.sagemath.org -~----------~----~----~----~------~----~------~--~---