>
>
> > -----Original Message-----
> > From: rspec-users-boun...@rubyforge.org [mailto:rspec-users-
> > boun...@rubyforge.org] On Behalf Of Phlip
> > Sent: Sunday, April 26, 2009 1:06 AM
> > To: rspec-users@rubyforge.org
> > Subject: Re: [rspec-users] BDD for C#?
> >
> > Brandon Olivares wrote:
> >
> > > I know this is slightly off topic, but I'm having trouble finding
> > > something,
> > > and wondered if anyone here had experience with any BDD frameworks
> > > for C#.
> >
> > Why not replicate Cucumber in C#?
> >
> > Not port or link, replicate. It's only like ~10 features, right? I
> > don't know
> > C#, but I could do it in C++ in a couple days.
> >
>
> I'm not sure I'd be interested in that. I mean I'm creating a GUI
> application, so I'm not really sure how Cucumber could work with that.
>
> Well to be more specific, I'm creating a game for blind people, so it's
> purely sound output and keyboard control. But either way I don't see how
> Cucumber could work with it.
>

The limitation is not in Cucumber, but in your ability to interact with your
program from ruby code (or Java code if you're using cucumber_java).
If you can interact with your program (input stuff and observe output) then
you can use Cucumber.

Just put your interaction code inside Cucumber step definitions.

Aslak


>
> More interested in RSpec for testing the logic. Though I am curious if you
> know of some way I could use Cucumber as well.
>
> Right now looking at either nBehave or SpecUnit.NET. I will miss the nested
> contexts of RSpec though.
>
> Brandon
>
> > --
> >    Phlip
> >    http://flea.sourceforge.net/resume.html
> >
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