> Currently, the vertex data for frozen shapes is transferred every frame. The > 3D engine is saturating your AGP bus.
the year 2003 called and wants its technology back. :-) ____________________ Racket Users list: http://lists.racket-lang.org/users
> Currently, the vertex data for frozen shapes is transferred every frame. The > 3D engine is saturating your AGP bus.
the year 2003 called and wants its technology back. :-) ____________________ Racket Users list: http://lists.racket-lang.org/users