On Sat, Sep 16, 2023 at 12:58:31AM +0800, Akihiko Odaki wrote: > On 2023/09/15 20:11, Huang Rui wrote: > > Patch "virtio-gpu: CONTEXT_INIT feature" has added the context_init > > feature flags. > > We would like to enable the feature with virglrenderer, so add to create > > virgl renderer context with flags using context_id when valid. > > > > Originally-by: Antonio Caggiano <antonio.caggi...@collabora.com> > > Signed-off-by: Huang Rui <ray.hu...@amd.com> > > --- > > > > V4 -> V5: > > - Inverted patch 5 and 6 because we should configure > > HAVE_VIRGL_CONTEXT_INIT firstly. (Philippe) > > > > hw/display/virtio-gpu-virgl.c | 13 +++++++++++-- > > hw/display/virtio-gpu.c | 2 ++ > > 2 files changed, 13 insertions(+), 2 deletions(-) > > > > diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c > > index 8bb7a2c21f..312953ec16 100644 > > --- a/hw/display/virtio-gpu-virgl.c > > +++ b/hw/display/virtio-gpu-virgl.c > > @@ -106,8 +106,17 @@ static void virgl_cmd_context_create(VirtIOGPU *g, > > trace_virtio_gpu_cmd_ctx_create(cc.hdr.ctx_id, > > cc.debug_name); > > > > - virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen, > > - cc.debug_name); > > + if (cc.context_init) { > > +#ifdef HAVE_VIRGL_CONTEXT_INIT > > + virgl_renderer_context_create_with_flags(cc.hdr.ctx_id, > > + cc.context_init, > > + cc.nlen, > > + cc.debug_name); > > + return; > > +#endif > > + } > > + > > + virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen, cc.debug_name); > > } > > > > static void virgl_cmd_context_destroy(VirtIOGPU *g, > > diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c > > index 3e658f1fef..a66cbd9930 100644 > > --- a/hw/display/virtio-gpu.c > > +++ b/hw/display/virtio-gpu.c > > @@ -1506,6 +1506,8 @@ static Property virtio_gpu_properties[] = { > > DEFINE_PROP_BIT("blob", VirtIOGPU, parent_obj.conf.flags, > > VIRTIO_GPU_FLAG_BLOB_ENABLED, false), > > DEFINE_PROP_SIZE("hostmem", VirtIOGPU, parent_obj.conf.hostmem, 0), > > + DEFINE_PROP_BIT("context_init", VirtIOGPU, parent_obj.conf.flags, > > + VIRTIO_GPU_FLAG_CONTEXT_INIT_ENABLED, false), > > DEFINE_PROP_END_OF_LIST(), > > }; > > > > I think it's more convenient if this feature is enabled by default.
Yes, I will update it in next version. Thanks, Ray