From: Marc-André Lureau <marcandre.lur...@redhat.com> The following changes since commit 4329d049d5b8d4af71c6b399d64a6d1b98856318:
Merge tag 'pull-tcg-20230626' of https://gitlab.com/rth7680/qemu into staging (2023-06-26 17:40:38 +0200) are available in the Git repository at: https://gitlab.com/marcandre.lureau/qemu.git tags/ui-pull-request for you to fetch changes up to b41858bd0a1361fda7ecb2a08b9b07e21d67f57d: ui/dbus: use shared D3D11 Texture2D when possible (2023-06-27 12:33:11 +0200) ---------------------------------------------------------------- UI patches - add dbus multi-touch interface - add dbus win32 support - fixes for sdl & gtk display - fix for win32 stdio chardev ---------------------------------------------------------------- Antonio Caggiano (1): ui/sdl2: OpenGL window context Bilal Elmoussaoui (2): ui/touch: Move event handling to a common helper ui/dbus: Expose a touch device interface Dongwon Kim (4): virtio-gpu-udmabuf: create udmabuf for blob even when iov_cnt == 1 ui/gtk: set the area of the scanout texture correctly virtio-gpu: OUT_OF_MEMORY if failing to create udmabuf ui/gtk: making dmabuf NULL when it's released. Keqian Zhu via (1): virtio-gpu: Optimize 2D resource data transfer Marc-André Lureau (23): ui: return NULL when getting cursor without a console egl: no need to lookup EGL functions manually ui/egl: export qemu_egl_get_error_string() ui/egl: fix make_context_current() callback return value ui/dbus: compile without gio/gunixfdlist.h scripts: add a XML preprocessor script ui/dbus: win32 support qtest: add qtest_pid() tests: make dbus-display-test work on win32 ui/dbus: introduce "Interfaces" properties console/win32: allocate shareable display surface virtio-gpu/win32: allocate shareable 2d resources/images ui/dbus: use shared memory when possible on win32 ui: add egl-headless support on win32 ui/egl: default to GLES on windows ui: add egl_fb_read_rect() ui/dbus: add GL support on win32 ui/dbus: add some GL traces virtio-gpu-virgl: teach it to get the QEMU EGL display ui/egl: query ANGLE d3d device ui: add optional d3d texture pointer to scanout texture virtio-gpu-virgl: use D3D11_SHARE_TEXTURE when available ui/dbus: use shared D3D11 Texture2D when possible Vivek Kasireddy (1): virtio-gpu: Make non-gl display updates work again when blob=true Zhang Huasen (1): chardev/char-win-stdio: Support VT sequences on Windows 11 host MAINTAINERS | 1 + meson.build | 10 +- qapi/ui.json | 5 +- include/hw/virtio/virtio-gpu.h | 3 + include/sysemu/os-win32.h | 3 + include/ui/console.h | 30 +- include/ui/egl-helpers.h | 11 +- include/ui/gtk.h | 6 +- include/ui/sdl2.h | 3 +- tests/qtest/libqtest.h | 9 + ui/dbus.h | 6 + audio/dbusaudio.c | 43 ++- chardev/char-win-stdio.c | 2 +- hw/display/virtio-gpu-udmabuf.c | 3 +- hw/display/virtio-gpu-virgl.c | 43 ++- hw/display/virtio-gpu.c | 99 ++++-- tests/qtest/dbus-display-test.c | 43 ++- tests/qtest/libqtest.c | 5 + ui/console.c | 137 ++++++++- ui/dbus-chardev.c | 20 +- ui/dbus-console.c | 124 +++++++- ui/dbus-listener.c | 527 +++++++++++++++++++++++++++++--- ui/dbus.c | 4 - ui/egl-context.c | 10 +- ui/egl-headless.c | 25 +- ui/egl-helpers.c | 104 +++++-- ui/gtk-egl.c | 16 +- ui/gtk-gl-area.c | 6 +- ui/gtk.c | 66 +--- ui/qemu-pixman.c | 1 + ui/sdl2-gl.c | 3 +- ui/sdl2.c | 18 +- ui/spice-display.c | 3 +- util/oslib-win32.c | 33 ++ scripts/meson.build | 2 + scripts/xml-preprocess-test.py | 136 +++++++++ scripts/xml-preprocess.py | 293 ++++++++++++++++++ tests/qtest/meson.build | 2 +- ui/dbus-display1.xml | 285 ++++++++++++++++- ui/meson.build | 15 +- ui/trace-events | 9 +- util/trace-events | 4 + 42 files changed, 1953 insertions(+), 215 deletions(-) create mode 100644 scripts/xml-preprocess-test.py create mode 100755 scripts/xml-preprocess.py -- 2.41.0