From: Marc-André Lureau <marcandre.lur...@redhat.com> It looks like the virtio_gpu_load() does not compute and set the offset, the same way virtio_gpu_set_scanout() does. This probably results in incorrect display until the scanout/framebuffer is updated again, I guess we should fix it, although I haven't checked this yet.
Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> --- hw/display/virtio-gpu.c | 1 + 1 file changed, 1 insertion(+) diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c index 66ac9b6cc5..66cddd94d9 100644 --- a/hw/display/virtio-gpu.c +++ b/hw/display/virtio-gpu.c @@ -1289,6 +1289,7 @@ static int virtio_gpu_load(QEMUFile *f, void *opaque, size_t size, /* load & apply scanout state */ vmstate_load_state(f, &vmstate_virtio_gpu_scanouts, g, 1); for (i = 0; i < g->parent_obj.conf.max_outputs; i++) { + /* FIXME: should take scanout.r.{x,y} into account */ scanout = &g->parent_obj.scanout[i]; if (!scanout->resource_id) { continue; -- 2.40.1