On 9/20/22 17:24, Paolo Bonzini wrote:
+static void gen_MOVD_to(DisasContext *s, CPUX86State *env, X86DecodedInsn *decode) +{ + MemOp ot = decode->op[2].ot; + int vec_len = vector_len(s, decode); + int lo_ofs = vector_elem_offset(&decode->op[0], ot, 0); + + tcg_gen_gvec_dup_imm(MO_64, decode->op[0].offset, vec_len, vec_len, 0); + + switch (ot) { + case MO_32: +#ifdef TARGET_X86_64 + tcg_gen_trunc_tl_i32(s->tmp3_i32, s->T1); + tcg_gen_st_i32(s->tmp3_i32, cpu_env, lo_ofs);
As before, tcg_gen_st32_tl and no need for truncate. Otherwise, Reviewed-by: Richard Henderson <richard.hender...@linaro.org> r~