On 4/25/22 00:01, Paul Brook wrote:
+#define SHUFFLE4(F, a, b, offset) do {      \
+    r0 = a->F((order & 3) + offset);        \
+    r1 = a->F(((order >> 2) & 3) + offset); \
+    r2 = b->F(((order >> 4) & 3) + offset); \
+    r3 = b->F(((order >> 6) & 3) + offset); \
+    d->F(offset) = r0;                      \
+    d->F(offset + 1) = r1;                  \
+    d->F(offset + 2) = r2;                  \
+    d->F(offset + 3) = r3;                  \
+    } while (0)
+
  #if SHIFT == 0
  void glue(helper_pshufw, SUFFIX)(Reg *d, Reg *s, int order)
  {
-    Reg r;
+    uint16_t r0, r1, r2, r3;
- r.W(0) = s->W(order & 3);
-    r.W(1) = s->W((order >> 2) & 3);
-    r.W(2) = s->W((order >> 4) & 3);
-    r.W(3) = s->W((order >> 6) & 3);
-    MOVE(*d, r);
+    SHUFFLE4(W, s, s, 0);

I am not particularly attached to the MOVE macro, but replacing the Reg variable with scalars seems worse.

Paolo

Reply via email to