Thanks Peter.

On Mon, Oct 24, 2011 at 7:39 PM, Peter Maydell <peter.mayd...@linaro.org>wrote:

> On 24 October 2011 07:46, Carter Cheng <carterch...@gmail.com> wrote:
> > I was wondering if someone could help me understand some aspects of the
> > current qemu code generation routines. How are floating point and SSE ops
> > currently handled? I do not see specific tcg routines for these cases(the
> > README seems to indicate that FP and vector ops are not handled using the
> > current IL).
>
> FP instructions are generally turned into code which calls out to
> a "helper function" written in C which emulates the floating point
> arithmetic -- see target-i386/op_helper.c for the x87 ops and
> target-i386/ops_sse.h for the SSE ops. (Some simple arithmetic
> vector ops might be done by generating inline code; ARM does this
> but I haven't checked target-i386.) IEEE arithmetic emulation
> is done in fpu/ but you probably don't need to look at the actual
> implementation...
>
> In the TCG intermediate representation there's no special support
> for float/double types -- they're just passed around as i32/i64.
>
> -- PMM
>

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