Hi Mark

On Sat, Jul 3, 2021 at 9:15 AM Mark Cave-Ayland <
mark.cave-ayl...@ilande.co.uk> wrote:

> On 01/07/2021 08:18, marcandre.lur...@redhat.com wrote:
>
> > From: Marc-André Lureau <marcandre.lur...@redhat.com>
> >
> > This avoids failing to initialize virgl and crashing later on, and clear
> > the user expectations.
> >
> > Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
> > ---
> >   hw/display/virtio-gpu-gl.c | 12 ++++++++++++
> >   1 file changed, 12 insertions(+)
> >
> > diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
> > index d971b48080..c973d4824b 100644
> > --- a/hw/display/virtio-gpu-gl.c
> > +++ b/hw/display/virtio-gpu-gl.c
> > @@ -25,6 +25,8 @@
> >
> >   #include <virglrenderer.h>
> >
> > +static int virgl_count = 0;
> > +
> >   static void virtio_gpu_gl_update_cursor_data(VirtIOGPU *g,
> >                                                struct virtio_gpu_scanout
> *s,
> >                                                uint32_t resource_id)
> > @@ -113,6 +115,11 @@ static void
> virtio_gpu_gl_device_realize(DeviceState *qdev, Error **errp)
> >       return;
> >   #endif
> >
> > +    if (virgl_count++ > 0) {
> > +        error_setg(errp, "multiple virgl devices aren't supported yet");
> > +        return;
> > +    }
> > +
> >       if (!display_opengl) {
> >           error_setg(errp, "opengl is not available");
> >           return;
> > @@ -124,6 +131,10 @@ static void
> virtio_gpu_gl_device_realize(DeviceState *qdev, Error **errp)
> >
> >       virtio_gpu_device_realize(qdev, errp);
> >   }
> > +static void virtio_gpu_gl_device_unrealize(DeviceState *dev)
> > +{
> > +    virgl_count--;
> > +}
> >
> >   static Property virtio_gpu_gl_properties[] = {
> >       DEFINE_PROP_BIT("stats", VirtIOGPU, parent_obj.conf.flags,
> > @@ -144,6 +155,7 @@ static void virtio_gpu_gl_class_init(ObjectClass
> *klass, void *data)
> >       vgc->update_cursor_data = virtio_gpu_gl_update_cursor_data;
> >
> >       vdc->realize = virtio_gpu_gl_device_realize;
> > +    vdc->unrealize = virtio_gpu_gl_device_unrealize;
> >       vdc->reset = virtio_gpu_gl_reset;
> >       device_class_set_props(dc, virtio_gpu_gl_properties);
> >   }
>
> FWIW I think the best way to prevent instantiation of multiple devices is
> to use the
> QOM API to detect if more than one instance of a class exists within the
> QOM tree.
>
> Have a look at fw_cfg_find() and its usage from fw_cfg_common_realize() in
> hw/nvram/fw_cfg.c for an example of this.
>

Good idea, I forgot about that trick. Sent "[PATCH v2] hw/display: fail
early when multiple virgl devices are requested".

thanks

-- 
Marc-André Lureau

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