On 10/6/20 8:11 PM, Philippe Mathieu-Daudé wrote: > On 10/5/20 9:22 PM, Eduardo Habkost wrote: >> On Mon, Oct 05, 2020 at 08:29:24PM +0200, Philippe Mathieu-Daudé wrote: >>> On 10/5/20 8:09 PM, Philippe Mathieu-Daudé wrote: >>>> On 10/5/20 7:44 PM, Eduardo Habkost wrote: >>>>> On Mon, Oct 05, 2020 at 06:40:09PM +0200, Igor Mammedov wrote: >>>>>> On Wed, 30 Sep 2020 12:16:53 +0200 >>>>>> Philippe Mathieu-Daudé <f4...@amsat.org> wrote: >>>>>> >>>>>>> +arm/ppc/riscv folks >>>>>>> >>>>>>> On 9/30/20 9:43 AM, Igor Mammedov wrote: >>>>>>>> On Mon, 28 Sep 2020 19:15:24 +0200 >>>>>>>> Philippe Mathieu-Daudé <f4...@amsat.org> wrote: >>>>>>>> >>>>>>>>> Let CPUState have a clock source (named 'clk') and CPUClass >>>>> >>>>> The language here confuses me: is this a clock source inside the >>>>> CPU, or just a clock input that can be connected to a clock >>>>> source somewhere? >>>> >>>> 2nd description, "somewhere". I'll reword. >>>> >>>>> >>>>> See also comment below[1]. >>>>> >>>>>>>>> have a clock_update() callback. The clock can be optionally >>>>>>>>> set Using qdev_connect_clock_in() from the Clock API. >>>>>>>>> If the clock changes, the optional clock_update() will be >>>>>>>>> called. >>>>> >>>>> What does "clock change" means? Is this just about the >>>>> frequency, or something else? >>>> >>>> A frequency changes -- which can be because a parent (in the >>>> clock tree) changed its source using a MUX. >>>> >>>>> >>>>> (By reading the Clock API documentation, it looks like it only >>>>> represents the clock frequency, but I'm not sure) >>>>> >>>>>>>> >>>>>>>> the sole user of it is mips cpu, so question is why >>>>>>>> you are making it part of generic CPUm instead of >>>>>>>> MIPSCPUClass/MIPSCPU? >>>>>>> >>>>>>> This is a feature of the CPU, regardless its architecture. >>>>>>> >>>>>>> I expect the other archs to start using it soon. >>>>>> >>>>>> if there aren't any plans to actually to do that, >>>>>> I'd keep it to MIPS class and generalize later when there is demand. >>>> >>>> No problem. >>>> >>>>> >>>>> I normally don't mind if a feature is generic from the beginning. >>>>> But in this case I'm inclined to agree with Igor. Unless we >>>>> expect to see arch-independent code to use CPUState.clock soon >>>>> (do we?), having CPUState.clock existing but unused by most >>>>> architectures would be misleading. >>>>> >>>>> Also, at least on x86 there are so many different clock sources, >>>>> that I'm not sure it would be a desirable to have a generic clock >>>>> input named "clk". >>>> >>>> Well X86 is the arch I'm less confident with. Anyhow if it has >>>> multiple clock sources, I'd expect a Clock MUX block to select >>>> an unique clock to feed the CPU. >>>> >>>>> >>>>>> >>>>>>> >>>>>>>> >>>>>>>>> >>>>>>>>> Signed-off-by: Philippe Mathieu-Daudé <f4...@amsat.org> >>>>>>>>> --- >>>>>>>>> include/hw/core/cpu.h | 5 +++++ >>>>>>>>> hw/core/cpu.c | 12 ++++++++++++ >>>>>>>>> 2 files changed, 17 insertions(+) >>>>>>>>> >>>>>>>>> diff --git a/include/hw/core/cpu.h b/include/hw/core/cpu.h >>>>>>>>> index 6c34798c8b3..6989d90c193 100644 >>>>>>>>> --- a/include/hw/core/cpu.h >>>>>>>>> +++ b/include/hw/core/cpu.h >>>>>>>>> @@ -31,6 +31,7 @@ >>>>>>>>> #include "qemu/thread.h" >>>>>>>>> #include "qemu/plugin.h" >>>>>>>>> #include "qom/object.h" >>>>>>>>> +#include "hw/clock.h" >>>>>>>>> >>>>>>>>> typedef int (*WriteCoreDumpFunction)(const void *buf, size_t size, >>>>>>>>> void *opaque); >>>>>>>>> @@ -155,6 +156,7 @@ struct TranslationBlock; >>>>>>>>> * @disas_set_info: Setup architecture specific components of >>>>>>>>> disassembly info >>>>>>>>> * @adjust_watchpoint_address: Perform a target-specific adjustment >>>>>>>>> to an >>>>>>>>> * address before attempting to match it against watchpoints. >>>>>>>>> + * @clock_update: Callback for input clock changes >>>>>>>>> * >>>>>>>>> * Represents a CPU family or model. >>>>>>>>> */ >>>>>>>>> @@ -176,6 +178,7 @@ struct CPUClass { >>>>>>>>> unsigned size, MMUAccessType >>>>>>>>> access_type, >>>>>>>>> int mmu_idx, MemTxAttrs attrs, >>>>>>>>> MemTxResult response, uintptr_t >>>>>>>>> retaddr); >>>>>>>>> + void (*clock_update)(CPUState *cpu); >>>>>>>>> bool (*virtio_is_big_endian)(CPUState *cpu); >>>>>>>>> int (*memory_rw_debug)(CPUState *cpu, vaddr addr, >>>>>>>>> uint8_t *buf, int len, bool is_write); >>>>>>>>> @@ -316,6 +319,7 @@ struct qemu_work_item; >>>>>>>>> * QOM parent. >>>>>>>>> * @nr_cores: Number of cores within this CPU package. >>>>>>>>> * @nr_threads: Number of threads within this CPU. >>>>>>>>> + * @clock: this CPU source clock (an output clock of another device) >>>>> >>>>> [1] >>>>> >>>>> What does "source clock" means? Is this the same as "clock input"? >>>> >>>> Yes, for clocks it is common to use source/sink instead of input/output. >>>> I'll try to reword. >>> >>> Hard to reword when it looks clear to oneself... >>> >>> @clock is the source, @cpu is the sink. >>> @clock clocks @cpu at some frequency. >>> >>> One output from @clock is the @cpu. >>> The @cpu has an unique input: @clock. >> >> The interchangeable usage of "clock source" and "clock input" is >> what confuses me here. CPUState.clock seems to be a clock input, >> which may or may not be connected to a clock source. >> >> You seem to imply that "clock source" and "clock input" are >> synonymous, but that's not what I understand from the clock API >> documentation. > > Hmm the concepts are different. > > From a clock generator point of view, the "output" is > the point where the signal leaves the block, to be > eventually consumed by a sink. The generator doesn't > know what the sinks are made of: > > +-----------+ +----------> Sink1 > | | | > | +---+ ClkOut1 > | | | > | ClkGen | +----------> Sink2 > | | > | +--> ClkOut2 > | | > +-----------+ > > From a device point of view, the "input" is where > the external signal (generated by a source) is > connected. The device doesn't know what is the > source made of: > > +-----------+ > | | > | | > (Source) ClkIn -----> Device | > | | > | | > +-----------+ > > So input/output refer to interface to connect the > clock signal. > > Source/sink refer to the other object having a > relation with this signal.
Well, we don't need source/sink complication for QEMU, restricting to input/output should be sufficient and simple enough. > >> >>> >>> Damien/Peter/Luc, do you have better description suggestions? >>> >>>> >>>>> >>>>> >>>>>>>>> * @running: #true if CPU is currently running (lockless). >>>>>>>>> * @has_waiter: #true if a CPU is currently waiting for the >>>>>>>>> cpu_exec_end; >>>>>>>>> * valid under cpu_list_lock. >>>>>>>>> @@ -400,6 +404,7 @@ struct CPUState { >>>>>>>>> int num_ases; >>>>>>>>> AddressSpace *as; >>>>>>>>> MemoryRegion *memory; >>>>>>>>> + Clock *clock; >>>>>>>>> >>>>>>>>> void *env_ptr; /* CPUArchState */ >>>>>>>>> IcountDecr *icount_decr_ptr; >>>>>>>>> diff --git a/hw/core/cpu.c b/hw/core/cpu.c >>>>>>>>> index c55c09f734c..37fcff3ec64 100644 >>>>>>>>> --- a/hw/core/cpu.c >>>>>>>>> +++ b/hw/core/cpu.c >>>>>>>>> @@ -30,6 +30,7 @@ >>>>>>>>> #include "qemu/qemu-print.h" >>>>>>>>> #include "sysemu/tcg.h" >>>>>>>>> #include "hw/boards.h" >>>>>>>>> +#include "hw/qdev-clock.h" >>>>>>>>> #include "hw/qdev-properties.h" >>>>>>>>> #include "trace/trace-root.h" >>>>>>>>> #include "qemu/plugin.h" >>>>>>>>> @@ -247,6 +248,16 @@ void cpu_reset(CPUState *cpu) >>>>>>>>> trace_guest_cpu_reset(cpu); >>>>>>>>> } >>>>>>>>> >>>>>>>>> +static void cpu_clk_update(void *opaque) >>>>>>>>> +{ >>>>>>>>> + CPUState *cpu = opaque; >>>>>>>>> + CPUClass *cc = CPU_GET_CLASS(cpu); >>>>>>>>> + >>>>>>>>> + if (cc->clock_update) { >>>>>>>>> + cc->clock_update(cpu); >>>>>>>>> + } >>>>>>>>> +} >>>>>>>>> + >>>>>>>>> static void cpu_common_reset(DeviceState *dev) >>>>>>>>> { >>>>>>>>> CPUState *cpu = CPU(dev); >>>>>>>>> @@ -367,6 +378,7 @@ static void cpu_common_initfn(Object *obj) >>>>>>>>> /* the default value is changed by qemu_init_vcpu() for softmmu >>>>>>>>> */ >>>>>>>>> cpu->nr_cores = 1; >>>>>>>>> cpu->nr_threads = 1; >>>>>>>>> + cpu->clock = qdev_init_clock_in(DEVICE(obj), "clk", >>>>>>>>> cpu_clk_update, cpu); >>>>>>>>> >>>>>>>>> qemu_mutex_init(&cpu->work_mutex); >>>>>>>>> QSIMPLEQ_INIT(&cpu->work_list); >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >