Max Reitz <mre...@redhat.com> writes: > On 25.02.20 17:48, Markus Armbruster wrote: >> Max Reitz <mre...@redhat.com> writes: >> >>> On 15.02.20 15:51, Markus Armbruster wrote: >>>> Review of this patch led to a lengthy QAPI schema design discussion. >>>> Let me try to condense it into a concrete proposal. >>>> >>>> This is about the QAPI schema, and therefore about QMP. The >>>> human-friendly interface is out of scope. Not because it's not >>>> important (it clearly is!), only because we need to *focus* to have a >>>> chance at success. >>>> >>>> I'm going to include a few design options. I'll mark them "Option:". >>>> >>>> The proposed "amend" interface takes a specification of desired state, >>>> and figures out how to get from here to there by itself. LUKS keyslots >>>> are one part of desired state. >>>> >>>> We commonly have eight LUKS keyslots. Each keyslot is either active or >>>> inactive. An active keyslot holds a secret. >>>> >>>> Goal: a QAPI type for specifying desired state of LUKS keyslots. >>>> >>>> Proposal: >>>> >>>> { 'enum': 'LUKSKeyslotState', >>>> 'data': [ 'active', 'inactive' ] } >>>> >>>> { 'struct': 'LUKSKeyslotActive', >>>> 'data': { 'secret': 'str', >>>> '*iter-time': 'int } } >>>> >>>> { 'struct': 'LUKSKeyslotInactive', >>>> 'data': { '*old-secret': 'str' } } >>>> >>>> { 'union': 'LUKSKeyslotAmend', >>>> 'base': { '*keyslot': 'int', >>>> 'state': 'LUKSKeyslotState' } >>>> 'discriminator': 'state', >>>> 'data': { 'active': 'LUKSKeyslotActive', >>>> 'inactive': 'LUKSKeyslotInactive' } } >>> >>> Looks OK to me. The only thing is that @old-secret kind of works as an >>> address, just like @keyslot, >> >> It does. >> >>> so it might also make sense to me to put >>> @keyslot/@old-secret into a union in the base structure. >> >> I'm fine with state-specific extra adressing modes (I better be, I >> proposed them). >> >> I'd also be fine with a single state-independent addressing mode, as >> long as we can come up with sane semantics. Less flexible when adding >> states, but we almost certainly won't. >> >> Let's see how we could merge my two addressing modes into one. >> >> The two are >> >> * active >> >> keyslot old-secret slot(s) selected >> absent N/A one inactive slot if exist, else error >> present N/A the slot given by @keyslot > > Oh, I thought that maybe we could use old-secret here, too, for > modifying the iter-time.
Update in place is unsafe. > But if old-secret makes no sense for > to-be-active slots, then there’s little point in putting old-secret in > the base. > > (OTOH, specifying old-secret for to-be-active slots does have a sensible > meaning; it’s just that we won’t support changing anything about > already-active slots, except making them inactive. So that might be an > argument for not making it a syntactic error, but just a semantic error.) Matter of taste. I like to keep simple things syntactic, and thus visible in introspection. > [...] > >> Note we we don't really care what "inactive, both absent" does. My >> proposed semantics are just the most regular I could find. We can >> therefore resolve the conflict by picking "active, both absent": >> >> keyslot old-secret slot(s) selected >> absent absent one inactive slot if exist, else error >> present absent the slot given by @keyslot >> absent present all active slots holding @old-secret >> present present the slot given by @keyslot, error unless >> it's active holding @old-secret >> >> Changes: >> >> * inactive, both absent: changed; we select "one inactive slot" instead of >> "all slots". >> >> "All slots" is a no-op when the current state has no active keyslots, >> else error. >> >> "One inactive slot" is a no-op when the current state has one, else >> error. Thus, we no-op rather than error in some states. >> >> * active, keyslot absent or present, old-secret present: new; selects >> active slot(s) holding @old-secret, no-op when old-secret == secret, >> else error (no in place update) >> >> Can do. It's differently irregular, and has a few more combinations >> that are basically useless, which I find unappealing. Matter of taste, >> I guess. >> >> Anyone got strong feelings here? > > The only strong feeling I have is that I absolutely don’t have a strong > feeling about this. :) > > As such, I think we should just treat my rambling as such and stick to > your proposal, since we’ve already gathered support for it. Thanks!