On 06/19/2011 02:05 PM, Blue Swirl wrote: > Use stack instead of temp_buf array in CPUState for TCG temps. > > Signed-off-by: Blue Swirl <blauwir...@gmail.com> > --- > tcg/hppa/tcg-target.c | 7 +++++-- > 1 files changed, 5 insertions(+), 2 deletions(-) > > diff --git a/tcg/hppa/tcg-target.c b/tcg/hppa/tcg-target.c > index bd40954..b900c88 100644 > --- a/tcg/hppa/tcg-target.c > +++ b/tcg/hppa/tcg-target.c > @@ -1612,6 +1612,11 @@ static void tcg_target_qemu_prologue(TCGContext *s) > /* Allocate space for the saved registers. */ > frame_size += ARRAY_SIZE(tcg_target_callee_save_regs) * 4; > > + /* Use the space here for the TCG temps. */ > + tcg_set_frame(s, TCG_REG_CALL_STACK, frame_size, > + CPU_TEMP_BUF_NLONGS * sizeof(long));
PA-RISC is a stack-grows-up machine. You've placed the buffer above the stack pointer, and thus outside the frame. I've tested the following, presented as a diff against your patch set because that was easiest after having checked out your git tree. r~ ----->8----->8----->8----->8----->8----->8 From: Richard Henderson <r...@twiddle.net> Date: Mon, 20 Jun 2011 23:24:43 +0200 Subject: [PATCH] tcg-hppa: Put the tcg save area at the right spot in the frame. Signed-off-by: Richard Henderson <r...@twiddle.net> --- tcg/hppa/tcg-target.c | 8 +++++--- 1 files changed, 5 insertions(+), 3 deletions(-) diff --git a/tcg/hppa/tcg-target.c b/tcg/hppa/tcg-target.c index 7dac3f5..95f3316 100644 --- a/tcg/hppa/tcg-target.c +++ b/tcg/hppa/tcg-target.c @@ -1612,9 +1612,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) /* Allocate space for the saved registers. */ frame_size += ARRAY_SIZE(tcg_target_callee_save_regs) * 4; - /* Use the space here for the TCG temps. */ - tcg_set_frame(s, TCG_REG_CALL_STACK, frame_size, - TCG_TEMP_BUF_NLONGS * sizeof(long)); + /* Allocate space for the TCG temps. */ frame_size += TCG_TEMP_BUF_NLONGS * sizeof(long); /* Align the allocated space. */ @@ -1634,6 +1632,10 @@ static void tcg_target_qemu_prologue(TCGContext *s) TCG_REG_CALL_STACK, -frame_size + i * 4); } + /* Record the location of the TCG temps. */ + tcg_set_frame(s, TCG_REG_CALL_STACK, -frame_size + i * 4, + TCG_TEMP_BUF_NLONGS * sizeof(long)); + #ifdef CONFIG_USE_GUEST_BASE if (GUEST_BASE != 0) { tcg_out_movi(s, TCG_TYPE_PTR, TCG_GUEST_BASE_REG, GUEST_BASE); -- 1.5.6.5