Use stack instead of temp_buf array in CPUState for TCG temps. Signed-off-by: Blue Swirl <blauwir...@gmail.com> --- tcg/hppa/tcg-target.c | 7 +++++-- 1 files changed, 5 insertions(+), 2 deletions(-)
diff --git a/tcg/hppa/tcg-target.c b/tcg/hppa/tcg-target.c index bd40954..b900c88 100644 --- a/tcg/hppa/tcg-target.c +++ b/tcg/hppa/tcg-target.c @@ -1612,6 +1612,11 @@ static void tcg_target_qemu_prologue(TCGContext *s) /* Allocate space for the saved registers. */ frame_size += ARRAY_SIZE(tcg_target_callee_save_regs) * 4; + /* Use the space here for the TCG temps. */ + tcg_set_frame(s, TCG_REG_CALL_STACK, frame_size, + CPU_TEMP_BUF_NLONGS * sizeof(long)); + frame_size += CPU_TEMP_BUF_NLONGS * sizeof(long); + /* Align the allocated space. */ frame_size = ((frame_size + TCG_TARGET_STACK_ALIGN - 1) & -TCG_TARGET_STACK_ALIGN); @@ -1684,6 +1689,4 @@ static void tcg_target_init(TCGContext *s) tcg_regset_set_reg(s->reserved_regs, TCG_REG_R31); /* ble link reg */ tcg_add_target_add_op_defs(hppa_op_defs); - tcg_set_frame(s, TCG_AREG0, offsetof(CPUState, temp_buf), - CPU_TEMP_BUF_NLONGS * sizeof(long)); } -- 1.6.2.4