Use stack instead of temp_buf array in CPUState for TCG temps. Signed-off-by: Blue Swirl <blauwir...@gmail.com> --- tcg/ppc/tcg-target.c | 7 +++++-- tcg/ppc64/tcg-target.c | 7 +++++-- 2 files changed, 10 insertions(+), 4 deletions(-)
diff --git a/tcg/ppc/tcg-target.c b/tcg/ppc/tcg-target.c index 729061f..66ff298 100644 --- a/tcg/ppc/tcg-target.c +++ b/tcg/ppc/tcg-target.c @@ -907,9 +907,14 @@ static void tcg_target_qemu_prologue (TCGContext *s) + LINKAGE_AREA_SIZE + TCG_STATIC_CALL_ARGS_SIZE + ARRAY_SIZE (tcg_target_callee_save_regs) * 4 + + CPU_TEMP_BUF_NLONGS * sizeof(long) ; frame_size = (frame_size + 15) & ~15; + tcg_set_frame(s, TCG_REG_CALL_STACK, frame_size + - CPU_TEMP_BUF_NLONGS * sizeof(long), + CPU_TEMP_BUF_NLONGS * sizeof(long)); + #ifdef _CALL_AIX { uint32_t addr; @@ -1922,6 +1927,4 @@ static void tcg_target_init(TCGContext *s) #endif tcg_add_target_add_op_defs(ppc_op_defs); - tcg_set_frame(s, TCG_AREG0, offsetof(CPUState, temp_buf), - CPU_TEMP_BUF_NLONGS * sizeof(long)); } diff --git a/tcg/ppc64/tcg-target.c b/tcg/ppc64/tcg-target.c index d48cf7e..7488b14 100644 --- a/tcg/ppc64/tcg-target.c +++ b/tcg/ppc64/tcg-target.c @@ -875,9 +875,14 @@ static void tcg_target_qemu_prologue (TCGContext *s) + 8 /* TOC save area */ + TCG_STATIC_CALL_ARGS_SIZE + ARRAY_SIZE (tcg_target_callee_save_regs) * 8 + + CPU_TEMP_BUF_NLONGS * sizeof(long) ; frame_size = (frame_size + 15) & ~15; + tcg_set_frame(s, TCG_REG_CALL_STACK, frame_size + - CPU_TEMP_BUF_NLONGS * sizeof(long), + CPU_TEMP_BUF_NLONGS * sizeof(long)); + #ifndef __APPLE__ /* First emit adhoc function descriptor */ addr = (uint64_t) s->code_ptr + 24; @@ -1698,6 +1703,4 @@ static void tcg_target_init (TCGContext *s) tcg_regset_set_reg (s->reserved_regs, TCG_REG_R13); tcg_add_target_add_op_defs (ppc_op_defs); - tcg_set_frame(s, TCG_AREG0, offsetof(CPUState, temp_buf), - CPU_TEMP_BUF_NLONGS * sizeof(long)); } -- 1.6.2.4