Use stack instead of temp_buf array in CPUState for TCG temps. Signed-off-by: Blue Swirl <blauwir...@gmail.com> --- tcg/mips/tcg-target.c | 7 ++++--- 1 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/tcg/mips/tcg-target.c b/tcg/mips/tcg-target.c index 79e20fa..d536457 100644 --- a/tcg/mips/tcg-target.c +++ b/tcg/mips/tcg-target.c @@ -1472,9 +1472,12 @@ static void tcg_target_qemu_prologue(TCGContext *s) /* reserve some stack space */ frame_size = ARRAY_SIZE(tcg_target_callee_save_regs) * 4 - + TCG_STATIC_CALL_ARGS_SIZE; + + TCG_STATIC_CALL_ARGS_SIZE + CPU_TEMP_BUF_NLONGS * sizeof(long); frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) & ~(TCG_TARGET_STACK_ALIGN - 1); + tcg_set_frame(s, TCG_REG_CALL_STACK, frame_size + - CPU_TEMP_BUF_NLONGS * sizeof(long), + CPU_TEMP_BUF_NLONGS * sizeof(long)); /* TB prologue */ tcg_out_addi(s, TCG_REG_CALL_STACK, -frame_size); @@ -1529,6 +1532,4 @@ static void tcg_target_init(TCGContext *s) tcg_regset_set_reg(s->reserved_regs, TCG_REG_CALL_STACK); tcg_add_target_add_op_defs(mips_op_defs); - tcg_set_frame(s, TCG_AREG0, offsetof(CPUState, temp_buf), - CPU_TEMP_BUF_NLONGS * sizeof(long)); } -- 1.6.2.4