Signed-off-by: Aarushi Mehta <mehta.aar...@gmail.com> --- include/block/aio.h | 16 +++++++++++++++- include/block/raw-aio.h | 15 +++++++++++++++ 2 files changed, 30 insertions(+), 1 deletion(-)
diff --git a/include/block/aio.h b/include/block/aio.h index 0ca25dfec6..2f9acbcd7d 100644 --- a/include/block/aio.h +++ b/include/block/aio.h @@ -50,6 +50,7 @@ typedef void IOHandler(void *opaque); struct Coroutine; struct ThreadPool; struct LinuxAioState; +struct LuringState; struct AioContext { GSource source; @@ -118,11 +119,19 @@ struct AioContext { struct ThreadPool *thread_pool; #ifdef CONFIG_LINUX_AIO - /* State for native Linux AIO. Uses aio_context_acquire/release for + /* + * State for native Linux AIO. Uses aio_context_acquire/release for * locking. */ struct LinuxAioState *linux_aio; #endif +#ifdef CONFIG_LINUX_IO_URING + /* + * State for native Linux AIO. Uses aio_context_acquire/release for + * locking. + */ + struct LuringState *linux_io_uring; +#endif /* TimerLists for calling timers - one per clock type. Has its own * locking. @@ -387,6 +396,11 @@ struct LinuxAioState *aio_setup_linux_aio(AioContext *ctx, Error **errp); /* Return the LinuxAioState bound to this AioContext */ struct LinuxAioState *aio_get_linux_aio(AioContext *ctx); +/* Setup the LuringState bound to this AioContext */ +struct LuringState *aio_setup_linux_io_uring(AioContext *ctx, Error **errp); + +/* Return the LuringState bound to this AioContext */ +struct LuringState *aio_get_linux_io_uring(AioContext *ctx); /** * aio_timer_new_with_attrs: * @ctx: the aio context diff --git a/include/block/raw-aio.h b/include/block/raw-aio.h index ba223dd1f1..2e413bbee0 100644 --- a/include/block/raw-aio.h +++ b/include/block/raw-aio.h @@ -58,6 +58,21 @@ void laio_attach_aio_context(LinuxAioState *s, AioContext *new_context); void laio_io_plug(BlockDriverState *bs, LinuxAioState *s); void laio_io_unplug(BlockDriverState *bs, LinuxAioState *s); #endif +/* io_uring.c - Linux io_uring implementation */ +#ifdef CONFIG_LINUX_IO_URING +typedef struct LuringState LuringState; +LuringState *luring_init(Error **errp); +void luring_cleanup(LuringState *s); +int coroutine_fn luring_co_submit(BlockDriverState *bs, LuringState *s, int fd, + uint64_t offset, QEMUIOVector *qiov, int type); +BlockAIOCB *luring_submit(BlockDriverState *bs, LuringState *s, int fd, + int64_t sector_num, QEMUIOVector *qiov, int nb_sectors, + BlockCompletionFunc *cb, void *opaque, int type); +void luring_detach_aio_context(LuringState *s, AioContext *old_context); +void luring_attach_aio_context(LuringState *s, AioContext *new_context); +void luring_io_plug(BlockDriverState *bs, LuringState *s); +void luring_io_unplug(BlockDriverState *bs, LuringState *s); +#endif #ifdef _WIN32 typedef struct QEMUWin32AIOState QEMUWin32AIOState; -- 2.17.1