>> -        dest = src1 >> (tmp - 1); \
>> +        dest = src1 >> (-tmp - 1); \
>>         dest++; \
>>         dest >>= 1; \
> 
> Again, these three lines have the same effect as dest = 0,
> so we can fold into the previous if().
> 
>>     } else if (tmp < 0) { \
>> @@ -594,7 +594,7 @@ uint64_t HELPER(neon_rshl_s64)(uint64_t valop, uint64_t 
>> shiftop)
>>         val = 0;
>>     } else if (shift < -64) {
>>         val >>= 63;
> 
> You didn't change this case, but it is the wrong answer:
> should be 0.
> 
>> -    } else if (shift == -63) {
>> +    } else if (shift == -64) {
>>         val >>= 63;
>>         val++;
>>         val >>= 1;
> 
> Always results in 0.
> 


Oops sorry, in these 3 cases, I just fixed obvious typos but didn't question 
the actual code.


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