> From: Alex Bennée [mailto:alex.ben...@linaro.org] > Pavel Dovgalyuk <pavel.dovga...@ispras.ru> writes: > > > Replay is capable of recording normal BH events, but sometimes > > there are single use callbacks scheduled with aio_bh_schedule_oneshot > > function. This patch enables recording and replaying such callbacks. > > Block layer uses these events for calling the completion function. > > Replaying these calls makes the execution deterministic. > > > > Signed-off-by: Pavel Dovgalyuk <pavel.dovga...@ispras.ru> > > --- > > block/block-backend.c | 3 ++- > > include/sysemu/replay.h | 3 +++ > > replay/replay-events.c | 16 ++++++++++++++++ > > replay/replay-internal.h | 1 + > > replay/replay.c | 2 +- > > stubs/replay.c | 6 ++++++ > > 6 files changed, 29 insertions(+), 2 deletions(-) > > > > diff --git a/block/block-backend.c b/block/block-backend.c > > index f2f75a9..232d114 100644 > > --- a/block/block-backend.c > > +++ b/block/block-backend.c > > @@ -17,6 +17,7 @@ > > #include "block/throttle-groups.h" > > #include "sysemu/blockdev.h" > > #include "sysemu/sysemu.h" > > +#include "sysemu/replay.h" > > #include "qapi/error.h" > > #include "qapi/qapi-events-block.h" > > #include "qemu/id.h" > > @@ -1370,7 +1371,7 @@ static BlockAIOCB *blk_aio_prwv(BlockBackend *blk, > > int64_t offset, int > bytes, > > > > acb->has_returned = true; > > if (acb->rwco.ret != NOT_DONE) { > > - aio_bh_schedule_oneshot(blk_get_aio_context(blk), > > + replay_bh_schedule_oneshot_event(blk_get_aio_context(blk), > > blk_aio_complete_bh, acb); > > } > > > > diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h > > index 8118b00..945bc74 100644 > > --- a/include/sysemu/replay.h > > +++ b/include/sysemu/replay.h > > @@ -152,6 +152,9 @@ bool replay_events_enabled(void); > > void replay_flush_events(void); > > /*! Adds bottom half event to the queue */ > > void replay_bh_schedule_event(QEMUBH *bh); > > +/*! Adds oneshot bottom half event to the queue */ > > +void replay_bh_schedule_oneshot_event(AioContext *ctx, > > + QEMUBHFunc *cb, void *opaque); > > /*! Adds input event to the queue */ > > void replay_input_event(QemuConsole *src, InputEvent *evt); > > /*! Adds input sync event to the queue */ > > diff --git a/replay/replay-events.c b/replay/replay-events.c > > index 0964a82..0ac8a5c 100644 > > --- a/replay/replay-events.c > > +++ b/replay/replay-events.c > > @@ -37,6 +37,9 @@ static void replay_run_event(Event *event) > > case REPLAY_ASYNC_EVENT_BH: > > aio_bh_call(event->opaque); > > break; > > + case REPLAY_ASYNC_EVENT_BH_ONESHOT: > > + ((QEMUBHFunc*)event->opaque)(event->opaque2); > > + break; > > case REPLAY_ASYNC_EVENT_INPUT: > > qemu_input_event_send_impl(NULL, (InputEvent *)event->opaque); > > qapi_free_InputEvent((InputEvent *)event->opaque); > > @@ -132,6 +135,17 @@ void replay_bh_schedule_event(QEMUBH *bh) > > } > > } > > > > +void replay_bh_schedule_oneshot_event(AioContext *ctx, > > + QEMUBHFunc *cb,void *opaque) > > +{ > > + if (events_enabled) { > > + uint64_t id = replay_get_current_step(); > > + replay_add_event(REPLAY_ASYNC_EVENT_BH_ONESHOT, cb, opaque, id); > > + } else { > > + aio_bh_schedule_oneshot(ctx, cb, opaque); > > + } > > +} > > + > > void replay_add_input_event(struct InputEvent *event) > > { > > replay_add_event(REPLAY_ASYNC_EVENT_INPUT, event, NULL, 0); > > @@ -162,6 +176,7 @@ static void replay_save_event(Event *event, int > > checkpoint) > > /* save event-specific data */ > > switch (event->event_kind) { > > case REPLAY_ASYNC_EVENT_BH: > > + case REPLAY_ASYNC_EVENT_BH_ONESHOT: > > replay_put_qword(event->id); > > break; > > case REPLAY_ASYNC_EVENT_INPUT: > > @@ -216,6 +231,7 @@ static Event *replay_read_event(int checkpoint) > > /* Events that has not to be in the queue */ > > switch (replay_state.read_event_kind) { > > case REPLAY_ASYNC_EVENT_BH: > > + case REPLAY_ASYNC_EVENT_BH_ONESHOT: > > if (replay_state.read_event_id == -1) { > > replay_state.read_event_id = replay_get_qword(); > > } > > diff --git a/replay/replay-internal.h b/replay/replay-internal.h > > index 08ef2ec..0c0ed16 100644 > > --- a/replay/replay-internal.h > > +++ b/replay/replay-internal.h > > @@ -51,6 +51,7 @@ enum ReplayEvents { > > > > enum ReplayAsyncEventKind { > > REPLAY_ASYNC_EVENT_BH, > > + REPLAY_ASYNC_EVENT_BH_ONESHOT, > > REPLAY_ASYNC_EVENT_INPUT, > > REPLAY_ASYNC_EVENT_INPUT_SYNC, > > REPLAY_ASYNC_EVENT_CHAR_READ, > > diff --git a/replay/replay.c b/replay/replay.c > > index 6e82764..061b1e2 100644 > > --- a/replay/replay.c > > +++ b/replay/replay.c > > @@ -22,7 +22,7 @@ > > > > /* Current version of the replay mechanism. > > Increase it when file format changes. */ > > -#define REPLAY_VERSION 0xe02007 > > +#define REPLAY_VERSION 0xe02008 > > /* Size of replay log header */ > > #define HEADER_SIZE (sizeof(uint32_t) + sizeof(uint64_t)) > > > > diff --git a/stubs/replay.c b/stubs/replay.c > > index 781974e..cbdac80 100644 > > --- a/stubs/replay.c > > +++ b/stubs/replay.c > > @@ -90,3 +90,9 @@ bool replay_reverse_continue(void) > > { > > return false; > > } > > + > > +void replay_bh_schedule_oneshot_event(AioContext *ctx, > > + QEMUBHFunc *cb,void *opaque) > > +{ > > + aio_bh_schedule_oneshot(ctx, cb, opaque); > > +} > > It seems wrong to have something in stubs that actively does stuff. > Isn't this meant to be a bunch of NOPs?
I thinks stubs are meant to be functions that are used by qemu-img and other tools. As I replaced aio_bh_schedule_oneshot with replay_bh_schedule_oneshot_event, the tools should not notice this. Therefore the stub performs this call. Pavel Dovgalyuk