On Sun, Jan 09, 2011 at 02:55:13PM -0800, Richard Henderson wrote: > On 01/09/2011 01:53 PM, Aurelien Jarno wrote: > >> + if (inout == val) { > >> + TCGType type = rexw ? TCG_TYPE_I64 : TCG_TYPE_I32; > >> + TCGRegSet inuse = s->reserved_regs; > >> + > >> + tcg_regset_set_reg(inuse, inout); > >> + val = tcg_reg_alloc(s, tcg_target_available_regs[type], inuse); > >> + > >> + tcg_out_mov(s, type, val, inout); > > > > I am a bit worried by allocating a new register here, especially on the > > i386 target, where the number of free registers is quite low, and often > > 0. We already had to tweak some code to avoid calls to tcg_abort() due > > to missing registers. > > Well, as I said, this case can't actually trigger due to a bug in the > register allocator. This can be seen in an insn like > > mov %dl,%dh > > where you would expect to see > > deposit x,x,x,8,8 > > however, the matching constraint forces the destination and the matching > source into a new register: > > /* if the input is aliased to an output and if it is > not dead after the instruction, we must allocate > a new register and move it */ > if (!IS_DEAD_IARG(i - nb_oargs)) > goto allocate_in_reg;
I have not been able to trigger this code path with a deposit instruction. > which means that we'll always see > > mov y,x > deposit y,y,x,8,8 > > So I could simply put a tcg_abort there. It would be up to whoever > improves the register allocator to provide some mechanism for a > backend to allocate a scratch. What do you think? > Do you have a way to trigger this problem? or a dump of the ops and asm output? -- Aurelien Jarno GPG: 1024D/F1BCDB73 aurel...@aurel32.net http://www.aurel32.net