On Sun, Jan 09, 2011 at 02:55:13PM -0800, Richard Henderson wrote:
> On 01/09/2011 01:53 PM, Aurelien Jarno wrote:
> >> +    if (inout == val) {
> >> +        TCGType type = rexw ? TCG_TYPE_I64 : TCG_TYPE_I32;
> >> +        TCGRegSet inuse = s->reserved_regs;
> >> +
> >> +        tcg_regset_set_reg(inuse, inout);
> >> +        val = tcg_reg_alloc(s, tcg_target_available_regs[type], inuse);
> >> +
> >> +        tcg_out_mov(s, type, val, inout);
> > 
> > I am a bit worried by allocating a new register here, especially on the
> > i386 target, where the number of free registers is quite low, and often
> > 0. We already had to tweak some code to avoid calls to tcg_abort() due
> > to missing registers.
> 
> Well, as I said, this case can't actually trigger due to a bug in the
> register allocator.  This can be seen in an insn like
> 
>       mov     %dl,%dh
> 
> where you would expect to see
> 
>       deposit x,x,x,8,8
> 
> however, the matching constraint forces the destination and the matching
> source into a new register:
> 
>                 /* if the input is aliased to an output and if it is
>                    not dead after the instruction, we must allocate
>                    a new register and move it */
>                 if (!IS_DEAD_IARG(i - nb_oargs)) 
>                     goto allocate_in_reg;

I have not been able to trigger this code path with a deposit
instruction.

> which means that we'll always see
> 
>       mov     y,x
>       deposit y,y,x,8,8
> 
> So I could simply put a tcg_abort there.  It would be up to whoever
> improves the register allocator to provide some mechanism for a
> backend to allocate a scratch.  What do you think?
> 

Do you have a way to trigger this problem? or a dump of the ops and asm
output?

-- 
Aurelien Jarno                          GPG: 1024D/F1BCDB73
aurel...@aurel32.net                 http://www.aurel32.net

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