> From: Paolo Bonzini [mailto:paolo.bonz...@gmail.com] On Behalf Of Paolo > Bonzini > On 11/01/2018 09:27, Pavel Dovgalyuk wrote: > > Virtual clock is wapred from iothread and vcpu thread. When the hardware > > events associated with warp checkpoint, then interrupt delivering may be > > non-deterministic if checkpoint is processed in different threads in record > > and replay. > > This patch disables event processing for clock warp checkpoint and leaves > > all hardware events to other checkpoints (e.g., virtual clock). > > > > Signed-off-by: Pavel Dovgalyuk <pavel.dovga...@ispras.ru> > > --- > > replay/replay.c | 7 ++++++- > > 1 file changed, 6 insertions(+), 1 deletion(-) > > > > diff --git a/replay/replay.c b/replay/replay.c > > index b9c496a..cc43c38 100644 > > --- a/replay/replay.c > > +++ b/replay/replay.c > > @@ -211,7 +211,12 @@ bool replay_checkpoint(ReplayCheckpoint checkpoint) > > } else if (replay_mode == REPLAY_MODE_RECORD) { > > g_assert(replay_mutex_locked()); > > replay_put_event(EVENT_CHECKPOINT + checkpoint); > > - replay_save_events(checkpoint); > > + /* This checkpoint belongs to several threads. > > + Processing events from different threads is > > + non-deterministic */ > > + if (checkpoint != CHECKPOINT_CLOCK_WARP_START) { > > + replay_save_events(checkpoint); > > + } > > res = true; > > } > > out: > > > > Please add an assertion in replay_read_event that the read_checkpoint is > never CHECKPOINT_CLOCK_WARP_START.
Ok. > Why is the checkpoint still needed? Because it synchronizes the warp itself. Pavel Dovgalyuk