Hi, > > -#define DEPTH 8 > > -#include "cirrus_vga_rop2.h" > > - > > -#define DEPTH 16 > > -#include "cirrus_vga_rop2.h" > > - > > -#define DEPTH 24 > > -#include "cirrus_vga_rop2.h" > > - > > #define DEPTH 32 > > #include "cirrus_vga_rop2.h"
No. It isn't *that* simple. The cirrus blitter operates on the guest framebuffer, which can have any format the guest wishes it to have. This is *not* about rendering into a 32bpp DisplaySurface. cheers, Gerd