Hi,

> > -#define DEPTH 8
> > -#include "cirrus_vga_rop2.h"
> > -
> > -#define DEPTH 16
> > -#include "cirrus_vga_rop2.h"
> > -
> > -#define DEPTH 24
> > -#include "cirrus_vga_rop2.h"
> > -
> >  #define DEPTH 32
> >  #include "cirrus_vga_rop2.h"

No.  It isn't *that* simple.  The cirrus blitter operates on the guest
framebuffer, which can have any format the guest wishes it to have.
This is *not* about rendering into a 32bpp DisplaySurface.

cheers,
  Gerd



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