Hi, Three little audio patches, adding replay support and fixing audio with SDL2.
please pull, Gerd The following changes since commit 3b1d8169844fafee184366b0e0d7080534758b4d: tests-aio-multithread: use atomic_read properly (2017-02-27 12:54:08 +0000) are available in the git repository at: git://git.kraxel.org/qemu tags/pull-audio-20170227-1 for you to fetch changes up to 516452fe6accef3f94b4bcf060b2518038f50c08: audio/sdlaudio: Allow audio playback with SDL2 (2017-02-27 14:37:59 +0100) ---------------------------------------------------------------- audio: replay support, sdl2 fix. ---------------------------------------------------------------- Pavel Dovgalyuk (2): replay: add record/replay for audio passthrough audio: make audio poll timer deterministic Thomas Huth (1): audio/sdlaudio: Allow audio playback with SDL2 audio/audio.c | 11 +++++-- audio/audio.h | 5 +++ audio/mixeng.c | 31 +++++++++++++++++++ audio/sdlaudio.c | 48 +++++++++++++++++++++++++++++ docs/replay.txt | 7 +++++ include/sysemu/replay.h | 7 +++++ replay/Makefile.objs | 1 + replay/replay-audio.c | 79 ++++++++++++++++++++++++++++++++++++++++++++++++ replay/replay-internal.h | 4 +++ 9 files changed, 190 insertions(+), 3 deletions(-) create mode 100644 replay/replay-audio.c