David Gibson <da...@gibson.dropbear.id.au> writes: > [ Unknown signature status ] > On Tue, Aug 09, 2016 at 02:47:46PM +0530, Nikunj A Dadhania wrote: >> Nikunj A Dadhania <nik...@linux.vnet.ibm.com> writes: >> >> > David Gibson <da...@gibson.dropbear.id.au> writes: >> > >> >> [ Unknown signature status ] >> >> On Mon, Aug 08, 2016 at 07:33:37AM +1000, Benjamin Herrenschmidt wrote: >> >>> On Sun, 2016-08-07 at 23:06 +0530, Nikunj A Dadhania wrote: >> >>> > +target_ulong helper_darn(uint32_t l) >> >>> > +{ >> >>> > + target_ulong r = UINT64_MAX; >> >>> > + >> >>> > + if (l <= 2) { >> >>> > + do { >> >>> > + r = random() * random(); >> >>> > + r &= l ? UINT64_MAX : UINT32_MAX; >> >>> > + } while (r == UINT64_MAX); >> >>> > + } >> >>> > + >> >>> > + return r; >> >>> > +} >> >>> > #endif >> >>> >> >>> Isn't this a bit week ? Look at the implementation of H_RANDOM... >> >> >> >> Indeed, you should be using the rng backend that H_RANDOM, virtio-rng >> >> and the Intel random number instruction all use. >> >> Can you point me to the intel instruction, I couldn't get rdrand >> implementation. > > Ah.. turns out no. I'd assumed it was there and used the same backend > as virtio-rng and H_RANDOM, but I hadn't actually looked at the code, > and now that I'm trying I can't see it either. > >> >> > I was looking at implementing this, AFAIU, I have to get a new RNG >> > object in the initialization routine. We would need an instance of this >> > per machine. So for pseries I can add in ppc_spapr_init(). I am not sure >> > in case of linux-user where should this be initialized. >> > >> > One other place was init_proc_POWER9(), but that will be per cpu and >> > member of CPUPPCState structure. Advantage is it will work for system >> > emulation and linux-user both and we would not need a lock. >> >> More issues here. Random backend is not compiled for linux-user, adding >> that wasn't difficult, but then rng_backend_request_entropy() uses >> qemu_set_fd_handler() which is a stub for linux-user >> (stubs/set-fd-handler.c)7 > > > Ah.. yeah, not sure how we'll need to handle that.
I have sent updated patch, reading from /dev/random. Not sure if that is allowed in tcg. Works fine though. Regards Nikunj