Sergey Fedorov <serge.f...@gmail.com> writes:

> On 20/04/16 16:14, Alex Bennée wrote:
>> Sergey Fedorov <serge.f...@gmail.com> writes:
>>
>>> On 20/04/16 12:42, Alex Bennée wrote:
>>>> Sergey Fedorov <sergey.fedo...@linaro.org> writes:
>>>>> diff --git a/tcg/tci/tcg-target.inc.c b/tcg/tci/tcg-target.inc.c
>>>>> index 4afe4d7a8d59..7e6180e62898 100644
>>>>> --- a/tcg/tci/tcg-target.inc.c
>>>>> +++ b/tcg/tci/tcg-target.inc.c
>>>>> @@ -556,6 +556,8 @@ static void tcg_out_op(TCGContext *s, TCGOpcode opc, 
>>>>> const TCGArg *args,
>>>>>          if (s->tb_jmp_offset) {
>>>>>              /* Direct jump method. */
>>>>>              assert(args[0] < ARRAY_SIZE(s->tb_jmp_offset));
>>>>> +            /* Align for atomic patching and thread safety */
>>>>> +            s->code_ptr = (uint8_t *)(((uintptr_t)s->code_ptr + 3) &
>>>>> ~3);
>>>> Seeing this pattern is being used over and over again I wonder if we
>>>> should have some utility helper functions for this? Perhaps we should
>>>> steal the kernels ALIGN macros?
>>> Good point, really. I see such a macro in hw/display/qxl.c and
>>> kvm-all.c. It'd be better a common definition. Any idea of where to
>>> put it?
>> Somewhere inside include/qemu. osdep.h has ROUND_UP/DOWN functions maybe
>> there makes the most sense?
>
> Hmm, ROUND_UP() seems to be exactly what we need here. Though I think
> compiler could be smart enough to give the same code with
> QEMU_ALIGN_UP() as well. But we'd benefit from something like:
>
> /* n-byte align pointer down */
> #define QEMU_ALIGN_PTR_DOWN(p, n) \
>     ((typeof(p))QEMU_ALIGN_DOWN((uintptr_t)(p), (n)))
>
> /* n-byte align pointer up */
> #define QEMU_ALIGN_PTR_UP(p, n) \
>     ((typeof(p))QEMU_ALIGN_UP((uintptr_t)(p), (n)))

Sounds good.

--
Alex Bennée

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