Sergey Fedorov <serge.f...@gmail.com> writes: > On 20/04/16 16:14, Alex Bennée wrote: >> Sergey Fedorov <serge.f...@gmail.com> writes: >> >>> On 20/04/16 12:42, Alex Bennée wrote: >>>> Sergey Fedorov <sergey.fedo...@linaro.org> writes: >>>>> diff --git a/tcg/tci/tcg-target.inc.c b/tcg/tci/tcg-target.inc.c >>>>> index 4afe4d7a8d59..7e6180e62898 100644 >>>>> --- a/tcg/tci/tcg-target.inc.c >>>>> +++ b/tcg/tci/tcg-target.inc.c >>>>> @@ -556,6 +556,8 @@ static void tcg_out_op(TCGContext *s, TCGOpcode opc, >>>>> const TCGArg *args, >>>>> if (s->tb_jmp_offset) { >>>>> /* Direct jump method. */ >>>>> assert(args[0] < ARRAY_SIZE(s->tb_jmp_offset)); >>>>> + /* Align for atomic patching and thread safety */ >>>>> + s->code_ptr = (uint8_t *)(((uintptr_t)s->code_ptr + 3) & >>>>> ~3); >>>> Seeing this pattern is being used over and over again I wonder if we >>>> should have some utility helper functions for this? Perhaps we should >>>> steal the kernels ALIGN macros? >>> Good point, really. I see such a macro in hw/display/qxl.c and >>> kvm-all.c. It'd be better a common definition. Any idea of where to >>> put it? >> Somewhere inside include/qemu. osdep.h has ROUND_UP/DOWN functions maybe >> there makes the most sense? > > Hmm, ROUND_UP() seems to be exactly what we need here. Though I think > compiler could be smart enough to give the same code with > QEMU_ALIGN_UP() as well. But we'd benefit from something like: > > /* n-byte align pointer down */ > #define QEMU_ALIGN_PTR_DOWN(p, n) \ > ((typeof(p))QEMU_ALIGN_DOWN((uintptr_t)(p), (n))) > > /* n-byte align pointer up */ > #define QEMU_ALIGN_PTR_UP(p, n) \ > ((typeof(p))QEMU_ALIGN_UP((uintptr_t)(p), (n)))
Sounds good. -- Alex Bennée