Without that the next mouse motion event uses the old position as base for relative move calculation, giving wrong results and making your mouse pointer jump around.
Signed-off-by: Gerd Hoffmann <kra...@redhat.com> --- ui/gtk.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/ui/gtk.c b/ui/gtk.c index 8b1458f..c58028f 100644 --- a/ui/gtk.c +++ b/ui/gtk.c @@ -463,6 +463,8 @@ static void gd_mouse_set(DisplayChangeListener *dcl, gdk_device_warp(gdk_device_manager_get_client_pointer(mgr), gtk_widget_get_screen(vc->gfx.drawing_area), x_root, y_root); + vc->s->last_x = x; + vc->s->last_y = y; } #else static void gd_mouse_set(DisplayChangeListener *dcl, -- 1.8.3.1