On 08/04/2014 09:33 PM, Ming Lei wrote: > This patch introduces object allocation pool for speeding up > object allocation in fast path. > > Signed-off-by: Ming Lei <ming....@canonical.com> > --- > include/qemu/obj_pool.h | 64 > +++++++++++++++++++++++++++++++++++++++++++++++ > 1 file changed, 64 insertions(+) > create mode 100644 include/qemu/obj_pool.h > > diff --git a/include/qemu/obj_pool.h b/include/qemu/obj_pool.h > new file mode 100644 > index 0000000..94b5f49 > --- /dev/null > +++ b/include/qemu/obj_pool.h > @@ -0,0 +1,64 @@ > +#ifndef QEMU_OBJ_POOL_HEAD > +#define QEMU_OBJ_POOL_HEAD
Missing copyright boilerplate. According to LICENSE, that makes this file GPLv2+, but I'd much rather you make it explicit. > + > +typedef struct { > + unsigned int size; > + unsigned int cnt; size_t feels better for sizes. int may be okay in this case, but definitely consider if size_t is appropriate. > + > + void **free_obj; > + int free_idx; > + > + char *objs; > +} ObjPool; > + > +static inline void obj_pool_init(ObjPool *op, void *objs_buf, void > **free_objs, > + unsigned int obj_size, unsigned cnt) > +{ > + int i; > + > + op->objs = (char *)objs_buf; Why the cast? This is C, not C++. > + op->free_obj = free_objs; > + op->size = obj_size; > + op->cnt = cnt; > + > + for (i = 0; i < op->cnt; i++) { > + op->free_obj[i] = (void *)&op->objs[i * op->size]; Again, why the cast? > +static inline bool obj_pool_has_obj(ObjPool *op, void *obj) > +{ > + return op && (unsigned long)obj >= (unsigned long)&op->objs[0] && > + (unsigned long)obj <= > + (unsigned long)&op->objs[(op->cnt - 1) * op->size]; uintptr_t, not unsigned long. You are asking for problems on 64-bit mingw, where unsigned long is 32 bits but uintptr_t is 64 bits. -- Eric Blake eblake redhat com +1-919-301-3266 Libvirt virtualization library http://libvirt.org
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