* Sanidhya Kashyap (sanidhya.ii...@gmail.com) wrote: <snip> One more I forgot:
> + while (b->current_epoch <= b->total_epochs) { > + if (!runstate_check(RUN_STATE_DUMP_BITMAP) || > + b->state != LOG_BITMAP_STATE_ACTIVE) { > + goto log_thread_end; > + } > + bitmap_zero(logging_bitmap, ram_bitmap_pages); > + logging_lock(); > + dirty_bitmap_sync(); > + logging_unlock(); > + > + ret = qemu_write_full(fd, logging_bitmap, bitmap_size); > + if (ret < bitmap_size) { > + b->state = LOG_BITMAP_STATE_ERROR; > + goto log_thread_end; > + } > + > + ret = qemu_write_full(fd, &marker, sizeof(char)); > + if (ret < sizeof(char)) { > + b->state = LOG_BITMAP_STATE_ERROR; > + goto log_thread_end; > + } > + g_usleep(b->current_frequency * 1000); Be careful; lets say that was set to 20ms, you wouldn't get 50 dumps a second, since you *add* that delay to the rest of the time in the loop. Dave -- Dr. David Alan Gilbert / dgilb...@redhat.com / Manchester, UK