> Hi, > > > Anything bigger than 16bytes, no? And that is the whole point that we > > are talking about? Or the 16bytes that we are using can be at any place > > on the buffer? > > Yes. It's a ring buffer, with rptr pointing to the first used element > and wptr pointing to the first free element. > > So, what we need is a function to move the content we are interested > (between rptr and wptr) in to the head of the ring buffer, set rptr to > 0, set wptr to count. We obviously need to do that in post_load(), but > as I've noticed meanwhile also in pre_save, otherwise old qemu will get > things wrong in case the buffer is wrapped (rptr > wptr). > Hi, Gerd. Maybe we just need to do in post_load(). Such as the follow code:
static int ps2_kbd_post_load(void* opaque, int version_id) { PS2KbdState *s = (PS2KbdState*)opaque; PS2State *ps2 = &s->common; PS2Queue *q = &ps2->queue; int size; int i; if (version_id == 2) s->scancode_set=2; /* the new version id for this patch */ if (version_id == 4) { return 0; } /* set the useful data buffer queue size, < PS2_QUEUE_SIZE */ size = MIN(q->count, PS2_QUEUE_SIZE); printf(" ==kbd: rptr: %d, wptr: %d, count: %d, size: %d\n", q->rptr, q->wptr, q->count, size); for (i = 0; i < size; i++) { /* move the queue elements to the start of data array */ q->data[i] = q->data[q->rptr]; if (++q->rptr == 256) { q->rptr = 0; } } /* reset rptr/wptr/count */ q->rptr = 0; q->wptr = size; q->count = size; ps2->update_irq(ps2->update_arg, q->count != 0); return 0; } Any problem? Thanks. Best regards, -Gonglei