On Mon, Aug 05, 2013 at 08:07:20AM -1000, Richard Henderson wrote: > Use existing stack space for arguments; don't push/pop. > Use less ifdefs and more C ifs. > > Signed-off-by: Richard Henderson <r...@twiddle.net> > --- > tcg/i386/tcg-target.c | 159 > +++++++++++++++++++++----------------------------- > 1 file changed, 68 insertions(+), 91 deletions(-) > > diff --git a/tcg/i386/tcg-target.c b/tcg/i386/tcg-target.c > index 456bd9e..8addfa1 100644 > --- a/tcg/i386/tcg-target.c > +++ b/tcg/i386/tcg-target.c > @@ -1461,22 +1461,12 @@ static void add_qemu_ldst_label(TCGContext *s, > /* > * Generate code for the slow path for a load at the end of block > */ > -static void tcg_out_qemu_ld_slow_path(TCGContext *s, TCGLabelQemuLdst *label) > +static void tcg_out_qemu_ld_slow_path(TCGContext *s, TCGLabelQemuLdst *l) > { > - int s_bits; > - int opc = label->opc; > - int mem_index = label->mem_index; > -#if TCG_TARGET_REG_BITS == 32 > - int stack_adjust; > - int addrlo_reg = label->addrlo_reg; > - int addrhi_reg = label->addrhi_reg; > -#endif > - int data_reg = label->datalo_reg; > - int data_reg2 = label->datahi_reg; > - uint8_t *raddr = label->raddr; > - uint8_t **label_ptr = &label->label_ptr[0]; > - > - s_bits = opc & 3; > + int opc = l->opc; > + int s_bits = opc & 3; > + TCGReg data_reg; > + uint8_t **label_ptr = &l->label_ptr[0]; > > /* resolve label address */ > *(uint32_t *)label_ptr[0] = (uint32_t)(s->code_ptr - label_ptr[0] - 4); > @@ -1484,22 +1474,28 @@ static void tcg_out_qemu_ld_slow_path(TCGContext *s, > TCGLabelQemuLdst *label) > *(uint32_t *)label_ptr[1] = (uint32_t)(s->code_ptr - label_ptr[1] - > 4); > } > > -#if TCG_TARGET_REG_BITS == 32 > - tcg_out_pushi(s, mem_index); > - stack_adjust = 4; > - if (TARGET_LONG_BITS == 64) { > - tcg_out_push(s, addrhi_reg); > - stack_adjust += 4; > + if (TCG_TARGET_REG_BITS == 32) { > + int ofs = 0; > + > + tcg_out_st(s, TCG_TYPE_PTR, TCG_AREG0, TCG_REG_ESP, ofs); > + ofs += 4; > + > + tcg_out_st(s, TCG_TYPE_I32, l->addrlo_reg, TCG_REG_ESP, ofs); > + ofs += 4; > + > + if (TARGET_LONG_BITS == 64) { > + tcg_out_st(s, TCG_TYPE_I32, l->addrhi_reg, TCG_REG_ESP, ofs); > + ofs += 4; > + } > + > + tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_EAX, l->mem_index); > + tcg_out_st(s, TCG_TYPE_I32, TCG_REG_EAX, TCG_REG_ESP, ofs);
The same way the previous code was able to push an immediate, it should be possible to directly store an immediate value here: tcg_out_modrm_offset(s, OPC_MOVL_EvIz, 0, TCG_REG_ESP, ofs); tcg_out32(s, l->mem_index); > + } else { > + tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[0], > TCG_AREG0); > + /* The second argument is already loaded with addrlo. */ > + tcg_out_movi(s, TCG_TYPE_I32, tcg_target_call_iarg_regs[2], > + l->mem_index); > } > - tcg_out_push(s, addrlo_reg); > - stack_adjust += 4; > - tcg_out_push(s, TCG_AREG0); > - stack_adjust += 4; > -#else > - tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[0], TCG_AREG0); > - /* The second argument is already loaded with addrlo. */ > - tcg_out_movi(s, TCG_TYPE_I32, tcg_target_call_iarg_regs[2], mem_index); > -#endif > > /* Code generation of qemu_ld/st's slow path calling MMU helper > > @@ -1518,18 +1514,10 @@ static void tcg_out_qemu_ld_slow_path(TCGContext *s, > TCGLabelQemuLdst *label) > tcg_out8(s, 5); > /* Dummy backward jump having information of fast path'pc for MMU > helpers */ > tcg_out8(s, OPC_JMP_long); > - *(int32_t *)s->code_ptr = (int32_t)(raddr - s->code_ptr - 4); > + *(int32_t *)s->code_ptr = (int32_t)(l->raddr - s->code_ptr - 4); > s->code_ptr += 4; > > -#if TCG_TARGET_REG_BITS == 32 > - if (stack_adjust == (TCG_TARGET_REG_BITS / 8)) { > - /* Pop and discard. This is 2 bytes smaller than the add. */ > - tcg_out_pop(s, TCG_REG_ECX); > - } else if (stack_adjust != 0) { > - tcg_out_addi(s, TCG_REG_CALL_STACK, stack_adjust); > - } > -#endif > - > + data_reg = l->datalo_reg; > switch(opc) { > case 0 | 4: > tcg_out_ext8s(s, data_reg, TCG_REG_EAX, P_REXW); > @@ -1557,10 +1545,10 @@ static void tcg_out_qemu_ld_slow_path(TCGContext *s, > TCGLabelQemuLdst *label) > } else if (data_reg == TCG_REG_EDX) { > /* xchg %edx, %eax */ > tcg_out_opc(s, OPC_XCHG_ax_r32 + TCG_REG_EDX, 0, 0, 0); > - tcg_out_mov(s, TCG_TYPE_I32, data_reg2, TCG_REG_EAX); > + tcg_out_mov(s, TCG_TYPE_I32, l->datahi_reg, TCG_REG_EAX); > } else { > tcg_out_mov(s, TCG_TYPE_I32, data_reg, TCG_REG_EAX); > - tcg_out_mov(s, TCG_TYPE_I32, data_reg2, TCG_REG_EDX); > + tcg_out_mov(s, TCG_TYPE_I32, l->datahi_reg, TCG_REG_EDX); > } > break; > default: > @@ -1568,28 +1556,17 @@ static void tcg_out_qemu_ld_slow_path(TCGContext *s, > TCGLabelQemuLdst *label) > } > > /* Jump to the code corresponding to next IR of qemu_st */ > - tcg_out_jmp(s, (tcg_target_long)raddr); > + tcg_out_jmp(s, (tcg_target_long)l->raddr); > } > > /* > * Generate code for the slow path for a store at the end of block > */ > -static void tcg_out_qemu_st_slow_path(TCGContext *s, TCGLabelQemuLdst *label) > +static void tcg_out_qemu_st_slow_path(TCGContext *s, TCGLabelQemuLdst *l) > { > - int s_bits; > - int stack_adjust; > - int opc = label->opc; > - int mem_index = label->mem_index; > - int data_reg = label->datalo_reg; > -#if TCG_TARGET_REG_BITS == 32 > - int data_reg2 = label->datahi_reg; > - int addrlo_reg = label->addrlo_reg; > - int addrhi_reg = label->addrhi_reg; > -#endif > - uint8_t *raddr = label->raddr; > - uint8_t **label_ptr = &label->label_ptr[0]; > - > - s_bits = opc & 3; > + int opc = l->opc; > + int s_bits = opc & 3; > + uint8_t **label_ptr = &l->label_ptr[0]; > > /* resolve label address */ > *(uint32_t *)label_ptr[0] = (uint32_t)(s->code_ptr - label_ptr[0] - 4); > @@ -1597,31 +1574,38 @@ static void tcg_out_qemu_st_slow_path(TCGContext *s, > TCGLabelQemuLdst *label) > *(uint32_t *)label_ptr[1] = (uint32_t)(s->code_ptr - label_ptr[1] - > 4); > } > > -#if TCG_TARGET_REG_BITS == 32 > - tcg_out_pushi(s, mem_index); > - stack_adjust = 4; > - if (opc == 3) { > - tcg_out_push(s, data_reg2); > - stack_adjust += 4; > - } > - tcg_out_push(s, data_reg); > - stack_adjust += 4; > - if (TARGET_LONG_BITS == 64) { > - tcg_out_push(s, addrhi_reg); > - stack_adjust += 4; > + if (TCG_TARGET_REG_BITS == 32) { > + int ofs = 0; > + > + tcg_out_st(s, TCG_TYPE_PTR, TCG_AREG0, TCG_REG_ESP, ofs); > + ofs += 4; > + > + tcg_out_st(s, TCG_TYPE_I32, l->addrlo_reg, TCG_REG_ESP, ofs); > + ofs += 4; > + > + if (TARGET_LONG_BITS == 64) { > + tcg_out_st(s, TCG_TYPE_I32, l->addrhi_reg, TCG_REG_ESP, ofs); > + ofs += 4; > + } > + > + tcg_out_st(s, TCG_TYPE_I32, l->datalo_reg, TCG_REG_ESP, ofs); > + ofs += 4; > + > + if (opc == 3) { > + tcg_out_st(s, TCG_TYPE_I32, l->datahi_reg, TCG_REG_ESP, ofs); > + ofs += 4; > + } > + > + tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_EAX, l->mem_index); > + tcg_out_st(s, TCG_TYPE_I32, TCG_REG_EAX, TCG_REG_ESP, ofs); Same there. > + } else { > + tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[0], > TCG_AREG0); > + /* The second argument is already loaded with addrlo. */ > + tcg_out_mov(s, (opc == 3 ? TCG_TYPE_I64 : TCG_TYPE_I32), > + tcg_target_call_iarg_regs[2], l->datalo_reg); > + tcg_out_movi(s, TCG_TYPE_I32, tcg_target_call_iarg_regs[3], > + l->mem_index); > } > - tcg_out_push(s, addrlo_reg); > - stack_adjust += 4; > - tcg_out_push(s, TCG_AREG0); > - stack_adjust += 4; > -#else > - tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[0], TCG_AREG0); > - /* The second argument is already loaded with addrlo. */ > - tcg_out_mov(s, (opc == 3 ? TCG_TYPE_I64 : TCG_TYPE_I32), > - tcg_target_call_iarg_regs[2], data_reg); > - tcg_out_movi(s, TCG_TYPE_I32, tcg_target_call_iarg_regs[3], mem_index); > - stack_adjust = 0; > -#endif > > /* Code generation of qemu_ld/st's slow path calling MMU helper > > @@ -1640,18 +1624,11 @@ static void tcg_out_qemu_st_slow_path(TCGContext *s, > TCGLabelQemuLdst *label) > tcg_out8(s, 5); > /* Dummy backward jump having information of fast path'pc for MMU > helpers */ > tcg_out8(s, OPC_JMP_long); > - *(int32_t *)s->code_ptr = (int32_t)(raddr - s->code_ptr - 4); > + *(int32_t *)s->code_ptr = (int32_t)(l->raddr - s->code_ptr - 4); > s->code_ptr += 4; > > - if (stack_adjust == (TCG_TARGET_REG_BITS / 8)) { > - /* Pop and discard. This is 2 bytes smaller than the add. */ > - tcg_out_pop(s, TCG_REG_ECX); > - } else if (stack_adjust != 0) { > - tcg_out_addi(s, TCG_REG_CALL_STACK, stack_adjust); > - } > - > /* Jump to the code corresponding to next IR of qemu_st */ > - tcg_out_jmp(s, (tcg_target_long)raddr); > + tcg_out_jmp(s, (tcg_target_long)l->raddr); > } > The remaining looks fine to me. -- Aurelien Jarno GPG: 1024D/F1BCDB73 aurel...@aurel32.net http://www.aurel32.net