Am 25.03.2013 um 14:02 schrieb Paolo Bonzini <pbonz...@redhat.com>: >> Maybe I should have explained the output more detailed. The percentages >> are added. 35.8% in the second last column means that >> 35.8% have a return value that is less than TARGET_PAGE_SIZE. >> This was meant to illustrate at how many 64-bit chunks you have >> to look to grab a certain percentage of non-zero pages. > > Ok, I wrongly understood that many pages had 4088 zero bytes but > the last 8 were not zero. Now it's clearer, and more logical too. :) > >> Looking e.g. at the third value it means that looking at the first >> three 64-bit chunks it will catch 34.0% of all pages. >> It turns out that the non-zeroness of a page can be detected looking >> at the first 256 or so bits and only a low >> percentage turns out to be non-zero at a later position. So after >> having checked the first chunks one by one >> there is no big penalty looking at the remaining chunks with the >> vectorized loop. > > I think it makes most sense to unroll the first four non-vectorized > iterations, i.e. not use SSE and use three or four ifs. Either: > > if (foo[0]) return 0; > if (foo[1]) return 8; > if (foo[2]) return 16; > if (foo[3]) return 24; > > or > > if (foo[0]) return 0; > if (foo[1] | foo[2] | foo[3]) return 8; > > and then proceed on the remaining 4096-4*sizeof(long) bytes with > the vectorized loop. foo+4 is aligned for SIMD operations on both > 32- and 64-bit machines, which makes this a nice choice.
i can't start at foo+4 since the remaining X-4*sizeof(long) bytes are not dividable by 8*sizeof(VECTYPE). I could just do sty like the following: const unsigned long *tmp = buf; for (i = 0; i < sizeof(VECTYPE) * BUFFER_FIND_NONZERO_OFFSET_UNROLL_FACTOR / sizeof(unsigned long); i += 4) { if (tmp[i + 0]) return i * sizeof(unsigned long); if (tmp[i + 1]) return (i+1) * sizeof(unsigned long); if (tmp[i + 2]) return (i+2) * sizeof(unsigned long); if (tmp[i + 3]) return (i+3) * sizeof(unsigned long); } for (i = BUFFER_FIND_NONZERO_OFFSET_UNROLL_FACTOR; i < len / sizeof(VECTYPE); i += BUFFER_FIND_NONZERO_OFFSET_UNROLL_FACTOR) { … } Peter > > Paolo > >> Here is the distribution of return values for the Windows XP example: >> >> 25.62% 0.49% 7.86% 0.12% 0.15% 0.05% 0.05% 0.04% 0.05% 0.02% 0.03% >> 0.02% 0.03% 0.02% 0.02% 0.01% 0.03% 0.02% 0.01% 0.02% 0.02% 0.01% >> 0.02% 0.01% 0.01% 0.01% 0.01% 0.01% 0.02% 0.00% 0.01% 0.02% 0.03% >> 0.01% 0.01% 0.01% 0.01% 0.01% 0.01% 0.00% 0.00% 0.01% 0.07% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.01% 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.01% 0.02% 0.00% 0.00% 0.00% >> 0.00% 0.01% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.02% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.03% 0.00% 0.00% 0.00% >> 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.01% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.02% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.01% >> 0.00% 0.00% 0.00% 0.02% 0.00% 0.00% 0.02% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.01% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.01% >> 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.01% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.01% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% >> 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 64.23% >> >> The last value is the percentage of return value of TARGET_PAGE_SIZE >> meaning the page is all zero. >> >> Peter >> >>