Am 07.12.2012 22:52, schrieb Richard Henderson: > The interface to normalizeRoundAndPackFloat64 requires that the > high bit be clear. Perform one shift-right-and-jam if needed. > > Signed-off-by: Richard Henderson <r...@twiddle.net> > --- > fpu/softfloat.c | 9 +++++++-- > 1 file changed, 7 insertions(+), 2 deletions(-) > > diff --git a/fpu/softfloat.c b/fpu/softfloat.c > index 8413146..62830d7 100644 > --- a/fpu/softfloat.c > +++ b/fpu/softfloat.c > @@ -1273,9 +1273,14 @@ float64 int64_to_float64( int64 a STATUS_PARAM ) > > float64 uint64_to_float64( uint64 a STATUS_PARAM ) > { > - if ( a == 0 ) return float64_zero; > - return normalizeRoundAndPackFloat64( 0, 0x43C, a STATUS_VAR ); > + int exp = 0x43C;
Extra space before number. > > + if ( a == 0 ) return float64_zero; > + if ( (int64_t)a < 0 ) { > + shift64RightJamming(a, 1, &a); > + exp += 1; > + } > + return normalizeRoundAndPackFloat64( 0, exp, a STATUS_VAR ); > } > > > /*---------------------------------------------------------------------------- Shouldn't we be updating the Coding Style on all lines we touch? The shift line matches it but the normalize and ifs don't. Andreas -- SUSE LINUX Products GmbH, Maxfeldstr. 5, 90409 Nürnberg, Germany GF: Jeff Hawn, Jennifer Guild, Felix Imendörffer; HRB 16746 AG Nürnberg