This patch series improve the IA64 backend by adding the movcond instruction and optimizing the qemu_ld/st ops.
It also includes a patch from Blue Swirl posted more than a year ago to use stack for TCG temps. Aurelien Jarno (3): tcg/ia64: implement movcond_i32/64 tcg/ia64: remove suboptimal register shifting in qemu_ld/st ops tcg/ia64: slightly optimize TLB access code Blue Swirl (1): tcg/ia64: use stack for TCG temps tcg/ia64/tcg-target.c | 141 +++++++++++++++++++++++++++++++++---------------- tcg/ia64/tcg-target.h | 4 +- 2 files changed, 97 insertions(+), 48 deletions(-) -- 1.7.10.4