This patch series improve the IA64 backend by adding the movcond
instruction and optimizing the qemu_ld/st ops.

It also includes a patch from Blue Swirl posted more than a year
ago to use stack for TCG temps.

Aurelien Jarno (3):
  tcg/ia64: implement movcond_i32/64
  tcg/ia64: remove suboptimal register shifting in qemu_ld/st ops
  tcg/ia64: slightly optimize TLB access code

Blue Swirl (1):
  tcg/ia64: use stack for TCG temps

 tcg/ia64/tcg-target.c |  141 +++++++++++++++++++++++++++++++++----------------
 tcg/ia64/tcg-target.h |    4 +-
 2 files changed, 97 insertions(+), 48 deletions(-)

-- 
1.7.10.4


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