Paolo Bonzini <pbonz...@redhat.com> writes: > Il 04/10/2012 15:46, Anthony Liguori ha scritto: >>> > +typedef struct PC { >>> > + DeviceState parent_obj; >>> > +} PC; >> So the general problem with this approach is that it strays from >> modeling hardware. > > It doesn't really; it's a motherboard object, there's no reason why > /machine shouldn't be a Device itself, with a few objects (CPUs, the > i440FX, the IOAPIC, and of course the peripherals) hanging off it.
Okay, but modeling a motherboard is different than creating a "PC" object and throwing in the kitchen skink. And I'm not sure that going top-down is the best strategy. I think going bottom up makes more sense (starting with modeling Super IO chip). Regards, Anthony Liguori > > Paolo