On Thu, Oct 04, 2012 at 10:10:16AM -0500, Anthony Liguori wrote: > Eduardo Habkost <ehabk...@redhat.com> writes: > > > On Thu, Oct 04, 2012 at 09:28:13AM -0500, Anthony Liguori wrote: > >> Paolo Bonzini <pbonz...@redhat.com> writes: > >> > >> > Il 04/10/2012 15:46, Anthony Liguori ha scritto: > >> >>> > +typedef struct PC { > >> >>> > + DeviceState parent_obj; > >> >>> > +} PC; > >> >> So the general problem with this approach is that it strays from > >> >> modeling hardware. > >> > > >> > It doesn't really; it's a motherboard object, there's no reason why > >> > /machine shouldn't be a Device itself, with a few objects (CPUs, the > >> > i440FX, the IOAPIC, and of course the peripherals) hanging off it. > >> > >> Okay, but modeling a motherboard is different than creating a "PC" > >> object and throwing in the kitchen skink. > >> > >> And I'm not sure that going top-down is the best strategy. I think > >> going bottom up makes more sense (starting with modeling Super IO chip). > >> > > > > So, would you be OK with this implementation if the class were named > > "Motherboard", "set-of-CPU-sockets", or something like that? > > I would, but you're mixing up modeling with bug fixing. > > There's a very easy way to achieve your goal without dramatic > remodeling. > > Just assign APIC ids during CPU creation and make contiguous_apic_ids a > parameter of pc_init1. > > You don't need to worry about CPU hotplug. It doesn't exist in qemu.git > and is broken in qemu-kvm.git.
With or without CPU hotplug, the max_cpus variable already exists, and I want to avoid breaking code that's already using it, and adding Yet Another problem to be fixed by whoever is going to make CPU hotplug work. -- Eduardo